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Amirauté (1979)

Average Rating: 6.79/10
Board Game Rank: N/A
War Game Rank: N/A
Information
Designer
Artist
Publisher
Year Published
1979
# of Players
2
User Suggested # of Players
Best with 2, more than 2 players
Recommended with 2, more than 2 players
(1 voter) [poll]
Playing Time
 
Mfg Suggested Ages
12 and up
User Suggested Ages
(no votes yet)
[poll]
Language Dependence
Unplayable in another language
(1 voter) [poll]
Honors
Subdomain
(0 voters) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
Amirauté
Alternate Names
Website
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ObjectID: 17482
Description Edit | History

This is French rule set for WW2 naval combat. This is not a true miniature game, as you don't need miniatures to play with it, although it looks better with. This is not a classic wargame too, because there is no mapboard or counters, but cards for ships. The rules are very simple. Basically, blank sheets and pencils are the only things needed to start playing.

What you need to play:

  • rules
  • ruler, protractor, pencil, eraser
  • two 10-sided dice
  • a referee (better)

Scale:

  • strategic moves : 1 cm = 10 km
  • tactical moves : 1 cm = 100 meters
  • miniatures (if used) : 1/3000
  • strategic turn : 1 to 4 hours
  • tactical turns : 5 minutes

  1. Naval units: each ship is described on a card with its size (length, width), armor, detailed weaponry (diameter, range), max speed, defensive value (calculated from tonnage, vertical and horizontal armor, age).
  2. Air units: air units are defined by their max speed, range, weaponry and defensive value.

Combat:

  1. Combat is resolved with tables.
  2. Combat against ships is resolved with a probability of impact check, then computing the number of hits, then the damage.
  3. For torpedoes, there are tables using torpedo length, speed, angle and distance parameters.
  4. Anti-aircraft fire is handled globally for air to naval attacks and air to ground strikes.
  5. Damage can have effects on speed and attack capabilities.

The main difference with other (miniatures) naval rules is that Amirauté is not purely a tactical game for ships. It is very detailed with guns rate of fire, penetration, but it is also a campaign game for operational scenarios with rules for aircraft, naval bombing and so on. For example, you can play the exactly same scenarios as Avalon Hill's Flat Top, not only the battles. Plays best with a referee.

Expanded by:

Home Page: http://amiraute.free.fr/

BGG Marketplace
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Like New €20.00 9-May-2011 flag
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Good €25.00 1-Oct-2008 flag
More Information Edit | History
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Versions
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Amirauté
Nick: 
Jeux Descartes edition
Publisher: Descartes Editeur
Artist: (Uncredited)
Year: 1979
Size: 12.60 x 8.86 x 0.98 inches
French
Release Date:   
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Statistics
Board Game Rank: N/A
War Game Rank: N/A
Num Ratings: 23
Average Rating: 6.79
Standard Deviation: 1.94
Num Views: 4052
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.8
Fans: 0
Personal Comments: 12
Users Owning: 68
Users Wanting: 0
Users Trading: 2 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 8
Plays This Month: 0
Linked Items Relationship: Expansions for this Game
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Rank N/A
Num Ratings 11
Average Rating 7.50
Average Weight 3.00
Num Owned 22
Prev. Owned 1
For Trade 0
Want in Trade 0
Wishlist 2
Comments 4
Year Published 1984
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