$10.00
Information
Designer
Artist
Publisher
Year Published
1981
# of Players
1 − 2
User Suggested # of Players
Best with 2 players
Recommended with 1, 2 players
(1 voter) [poll]
Mfg Suggested Ages
12 and up
Playing Time
240 minutes
User Suggested Ages
12 and up
(1 voter) [poll]
Language Dependence
Some necessary text - easily memorized or small crib sheet
(1 voter) [poll]
Subdomain
(3 voters) [vote]
Category
Mechanic
Family
Primary Name
The Battle of Corinth: Standoff at the Tennessee, October 3-4, 1862
Alternate Names
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ObjectID: 17537
Description Edit | History

The Battle of Corinth simulates the battle that occurred on 3-4 October 1862 near Corinth, a Mississippi town just south of the Tennessee border. The town was a vital cross-link for the two main Southern railroads: the Mobile and Ohio (the north-south line) and the Memphis and Charleston (the east-west line) railroads. The Union had captured Corinth shortly after the Battle of Shiloh, and Confederate General Earl Van Dorn was ordered to keep the Union troops tied down while General Braxton Bragg struck into Kentucky.

Van Dorn, his reputation damaged at Pea Ridge the previous spring, planned to hurl his 20,000 man army at an equal number of Federals who who held Corinth. Using a circuitous route to successfully confuse Union General William S. Rosecrans, Van Dorn marched on the town under the blazing hot sun of an Indian Summer. After two days of vicious fighting, in which they managed to take part of the town, the Confederate forces were forced to withdraw under the onslaught of the emplaced Union guns and Rosecrans’ fresh troops. Corinth marked the effective end of the Army of the Trans-Mississippi and brought about the unsuccessful court-martial of Van Dorn.

Each Game-Turn represents 30 minutes of real time, and each hex covers about 135 yards from hexside to hexside. Each Strength Point is the equivalent of 100 men or 1 gun.

The Battle of Corinth is Volume 6 from the Great Battles of the American Civil War series. Each game in the series uses a set of standard rules, which cover melee attack, small-arms and artillery fire, cavalry charges, and the effects of leadership. Each game has a 16-page booklet of exclusive rules to cover the unique features of each battle and an historical article about each event. The game includes 400 counters and one 22" x 34" map.

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Pg. 1
The Battle of Corinth: Standoff at the Tennessee, October 3-4, 1862
Nick: 
SPI 2-game package
Publisher: SPI (Simulations Publications, Inc.)
Artist: Redmond A. Simonsen
Year: 1981
Product Code: 3410
Size: 11.70 x 9.05 x 1.25 inches
English
Release Date:  
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Files
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Pg. 1 of 1
0 CorinthVPSheet.xls
Excel Worksheet that calculates the complicated Corinth victory points, tracks BCEs, morale, and LOS calculator.
2006-07-24
0 GBACWRAC.pdf
Quick Reference Chart for all SPI GBACW games
2005-05-03
0 GBACW_Errata.pdf
Two page complete errata for all SPI GBACWgames
2005-05-03
0 GBACWRAC.pdf
Handy one page chart of vital rules for SPI GBACW series
2005-05-01
0 GBACWerrata.pdf
One-Sheet PDF of Official errata and addendum to SPI GBACW
2005-05-01
0 GBACWRAC.pdf
Quick Reference Chart for GBACW original version rules
2005-04-28
0 gbacw v1 official errata.doc
Compilation of errata for original GBACW series
2005-04-28
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Statistics
Board Game Rank: 4779
War Game Rank: 892
Num Ratings: 36
Average Rating: 7.77
Standard Deviation: 1.14
Num Views: 10230
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.4
Fans: 8
Personal Comments: 23
Users Owning: 143
Users Wanting: 11
Users Trading: 1 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 1
Price History: View
Total Plays: 21
Plays This Month: 0
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