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RISK: Damn Aliens
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The aliens are coming. Check out version 1 of my pop-culture version of Martian RISK. Abductions, mother ships, and final invasions. Feedback and comments are welcomed. Enjoy!
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2009-05-29
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RISK: Modern Combat
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My version of expanding RISK for modern combat. Funding guerillas, terrorism, coalitions, different military branches, the works. My goal was to be abstract and flexible. Please leave any comments. ENJOY!
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2009-05-13
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The Missions of "Risk II"
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This is all the mission that I have identified.
Some missions was a bit "alterated" in order to work as a board game, for example changing the name of a particular Player (or General), for the color of the respective army.
But, beside that, all the missions all original shown by the computer on the PC game of Risk II.
I hope you like it... see yaaa
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2009-05-04
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RISK, Damn Zombies: Resident Malice
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An alternate Initial Army Placement of the zombie hordes in RISK, Damn Zombies.
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2009-01-20
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Zombie RISK Rules
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This is an improved Random Territory Selection Chart for RISK variants. The chart is based on a territory's number of defensible borders (the number of territories opponents can attack from) and dice probabilities. The higher the number of defensible borders the greater the chance of being selected. Enjoy!
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2008-12-17
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Risk cards for the Giant World Map of risk w/232 countries
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All the cards that will be needed for use with the Giant World map of Risk that was originally created by Sklar. I have put together the PPT file for all the country cards that will be needed for playing this map. The last slide is for the backs of the cards.
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2008-12-12
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The rest of RISK II
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This includes a printable chart of the RISK II dice thresholds (i.e., white die when 1-5 armies, yellow when 6-10, etc.), instructions on how to create RISK II dice (they are not numbered simply from 1-12, but instead have 1-6 in different quantities), and a list of everything needed to play a game of RISK II.
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2008-12-01
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RISK II maps
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The large map is approximately 20x16 and is for playing. It is not terribly attractive, but it's functional and is the best I could do. The smaller map is to be printed on 8.5x11 paper for diplomatic conferences away from the board, if players choose to play that way. I would be happy if someone designed a better map.
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2008-11-25
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RISK II cards - front and back
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Print the fronts on cardstock, then flip your pages over and print the backs. Piece of cake and makes nice and simple cards.
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2008-11-20
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RISK II (aka Same Time Risk) rules for the board
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These are the rules for Same Time Risk, clarified and expanded. If there are any flaws or needed clarifications, please let me know.
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2008-11-05
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