| 0 |
Nuclear Power Plant Game Rules Set Rev. B
|
|
Revision B of the rules set for a nuclear power plant construction game.
|
|
2011-10-12
|
| 0 |
2 Years of Most Played Data for Hockey Girl
|
|
Two years worth of popularity info ala The Counts old geeklists.
|
|
2011-09-08
|
| 5 |
Excel for card prototyping
|
|
An Excel file that I've used for prototyping card distribution and shuffling. Allows you to setup a virtual deck of cards and draw those cards out into Excel columns to help simulate game play. Instructions included in the "Instructions" Excel sheet within the file.
|
|
2011-08-23
|
| 2 |
Dusty's Grand Day Out v1
|
|
For the 2011 Solitaire PnP contest
|
|
2011-07-24
|
| 4 |
Rules - Aces & Eights: Dead Man's Hand
|
|
Rules for Aces & Eights: Dead Man's Hand
Version 1.5
|
|
2011-07-11
|
| 1 |
Cutthroat Caverns: Mercenaries Rules
|
|
Rules originally developed to allow for 2 players to play the game with an AI 3rd party member. Then we started using it when we had 3,4, or 5 players. Then we started trying it with 2 mercenaries and 2 players.
Hopefully someone else out there enjoys it as much as we have. We've been (and are still) working on it since September 2009.
Want to try the Paladin?? Rules for Discipline tokens are as follows:
[b]Discipline[/b]- These tokens have a "Health Band" of 5-100 (always on). Any player that targets another player with an unwanted effect takes one of these tokens. At the end of each encounter, players take 5 damage for each of these tokens in their possession, then the tokens are returned to the Mercenaries card.
|
|
2011-04-23
|
| 2 |
Tower of the Burning Monkey Tail - Rules - Mar. 8, 2011
|
|
Prototype - Tower of the Burning Monkey Tail, Version 6.1
|
|
2011-03-08
|
| 3 |
Mice'n'Men v2011Feb10
|
|
Mice'n'Men; version 2011-Feb-10; "barebones edition" -- minimal graphics and color.
Description:
This is a solitaire game about survival. The Northern Tribe is falling apart, and is barely functional. You will be leading the actions taken by the Southern Tribe of mice; but you need to ensure the survival of both the Northern and Southern tribes, which we?ll collectively call The Colony.
With an additional copy of the tribesmen cards, you can play a 2 player game
Contents:
5 pages of rules
6 pages of print-and-play game components
Discuss here: [thread=615400][/thread]
|
|
2011-02-11
|
| 3 |
IP'N'War v.1.5 (InterPlaNet War)
|
|
InterPlaNet War v1.5
"BareBones edition" -- minimal graphics and color
Description:
This is a fast-paced game of warfare waged across colonies in the Solar System. Each player controls 2 powerful carriers and their squadrons, as well as 2 special ships with powerful missiles.
Contents:
2 pages of rules and background story
6 pages of print-and-play cards (9 cards per page)
|
|
2011-02-09
|
| 22 |
Wolf Hunt- Quick PnP Contest
|
|
This should be the final submission for the Quick PnP contest.
Update: thanks to everyone who played and voted for my submission! I will be working on come updates and corrections in the near future and look to officially submit my game to the database. PM me if you have any questions or comments :D
|
|
2011-02-02
|