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Information
Designer
Artist
Publisher
Year Published
1972
# of Players
2 − 5
User Suggested # of Players
Best with 5 players
Recommended with 4, 5 players
(1 voter) [poll]
Playing Time
60 minutes
Mfg Suggested Ages
10 and up
User Suggested Ages
10 and up
(1 voter) [poll]
Language Dependence
(no votes yet)
(0 voters) [poll]
Honors
Subdomain
(1 voter) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
Emperor of China
Alternate Names
Website
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ObjectID: 1987
Description Edit | History

This is without a doubt the best game to have been published by Dynamic Games.

In this highly abstract strategic wargame, you are trying to conquer China by being the first to occupy fifteen provinces at the completion of a complete round of play (all players having had an equal number of turns). Alternatively, the game can be timed and scored.

You start with a small number of provinces under your control. Population counters of your colour indicate this; if a province has extra population, it can move some into an adjacent unoccupied province --this is the simplest way of conquest. Merger, diplomacy and force (Risk-like combat) are your other options. Each turn you draw a Yin card and a Yang card. Yin is bad, Yang is good. Without looking at either card's instructions, you assign them to two of your provinces. Yang will most likely increase your recruitment (which is normally three population per turn), but could also give you the capability to cross a natural barrier like a mountain range. Yin will hurt you. Some cards you end up holding in your hand.

A player may attempt to convince another player to merge with his empire. If the second player agrees then the smaller empire is absorbed by the larger and both players continue play as senior (larger) and junior (smaller) partners. The absorbed empire no longer has a separate turn nor separate recruitment. This concept of "shared victory" is intriguing, particularly with a larger number of players.

The game allows any number of players but components are only provided for five.

Game Contents:
Population colors: 5 player - 25 pieces each
Economic Symbols: 3 colors - 4 each
Yin Cards: 32
Yang Cards: 33
Errata: 1 page.

BGG Marketplace
Pg. 1
Very Good $25.00 16-May-2012 flag
Very Good $28.00 6-May-2012 flag
Very Good €30.00 9-Mar-2012 flag
New $45.00 3-Aug-2011 flag
Acceptable $29.00 8-Jun-2011 flag
More Information Edit | History

Magazine References:

Moves Article Index:

  • Number 30, December/January 1977
    • Emperor of China - "Emperor of China: Multi-Player Population/Resource Warfare" (Strategy), Mark Saha

Versions
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Pg. 1
Emperor of China
Nick: 
First Edition
Publisher: Dynamic Games / Dynamic Design Industries
Artist: 
Year: 1972
Size: Avalon Hill Bookcase
English
Release Date:   
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1 Card Manifest
Description and count of each type of Yang and Yin Cards.
2007-12-01
1 emp of China.RTF
Turn Summary/Player Aid
2005-04-05
Statistics
Board Game Rank: 5196
War Game Rank: 1420
Num Ratings: 84
Average Rating: 5.92
Standard Deviation: 1.48
Num Views: 16020
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.1
Fans: 4
Personal Comments: 57
Users Owning: 190
Users Wanting: 7
Users Trading: 28 [find trade matches]
Has Parts For Trade: 2
Want Parts In Trade: 1
Price History: View
Total Plays: 63
Plays This Month: 0
Linked Items Relationship: Expansions for this Game
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