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Information
Designer
Artist
Publisher
Year Published
2006
# of Players
2 − 6
User Suggested # of Players
(Not best with any number)
Recommended with 2, 3, 4 players
(4 voters) [poll]
Playing Time
 
Mfg Suggested Ages
10 and up
User Suggested Ages
12 and up
(2 voters) [poll]
Language Dependence
Extensive use of text - massive conversion needed to be playable
(5 voters) [poll]
Honors
Subdomain
(2 voters) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
Runebound: Midnight
Alternate Names
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ObjectID: 19892
Description Edit | History

Belongs to the Runebound Series.

From the Fantasy Flight Games Website:
"This Runebound expansion melds the fun and exciting Runebound rules with the award-winning fan-favorite Midnight setting. The hero players must join forces to try to stop the rise to power of one of the Night Kings of the dark god Izrador. Best of all, the Night King is not merely a game mechanic ... it is another player! The Night King player can affect the outcomes of battles, send Challenges across the board to hunt down the heroes, and manipulate environmental effects. The heroes must infiltrate the Night King's strongholds and destroy his black mirrors, the source of Izrador's power. Meanwhile, each time a hero must escape or is knocked out, there is a chance that the threat level will rise. When the threat level reaches 10, the Night King unleashes all of his forces on Eredane, wiping out the heroes and any who stand in his way! This expansion adds an unprecedented level of player interaction to the Runebound play experience."

Runebound: Midnight is the second Big Box Expansion for Runebound (second edition). It replaces some elements of the original game - including the map and playable characters - to provide a new and different gaming experience. This expansion ushers the Midnight RPG Mythos into the Runebound universe.

You must own the Runebound basic game to play this expansion.

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Runebound: Midnight
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Publisher: Fantasy Flight Games
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Year: 2006
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0 "Midnight" Sheet
Beknopt & handig overzicht van de aangepaste spelregels voor de Booster uitbreiding "Crown of the Elder King" voor Runebound 2nd. Nederlandstalig.
2011-07-05
11 Cities of Shadow
This document contains a Cities of Adventure variant for Runebound: Midnight. It also contains several other optional rules which remove the Night Lord player and still create a fun, challenging experience.
2010-01-03
13 Midnight rulebook
Midnight rulebook
2009-01-20
0 Single Tuckbox
For all the cards of this expansion. I keep all expansion games (Island of Dread, Midnight, Al-Kalim) in one box -- only need one tuckbox per game. Requires borderless printing (or pretty darn close to it!)
2007-10-01
0 Midnight Night King Turn.pdf
Night King Turn Sequence. Ver. 2.
2006-04-23
2 Midnight Hero Turn.pdf
Hero Turn Sequence
2006-03-22
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