MiniMonFa is a 2-player, non-collectible card game that allows you to become an Archmage who must set up his dungeon in order to defend himself from the ongoing attacks of the local heroes, always covetous of glory, treasures, and experience points.
You have to build your dungeon with great mastery and shrewd strategy to stop the heroes: to achieve such a result, you can place insidious traps and unleash powerful and cunning creatures.
Besides defending your underground dwelling, you will have to lead the fearless heroes you recruited to get rid of the competing Archmage who is weakening your grip on the surrounding areas.
Defend your own dungeon and assail your enemy's! Will you find the way to manage both? Are you ready to try?
My MiniMonFa rules, condensed from the original rules and the multiplayer addenda. Clarifications from the FAQ have been incorporated, some sections have been regrouped where logical to do so and reworded to eliminate some of the more awkward phrases.