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Elfengold (1991)

User Rating: 6.08 / 10 (81 Ratings)
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Popular Tags: base [+] 1 [+] fantasy [+] Yes [+] spellenarsenaal_kris [+] [View All]
Board Game Rank: 3395
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ObjectID: 2092
Information
Designed By
Art By
Published By
Year Published
1991
# of Players:
2 − 6
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Playing Time
60 minutes
Mfg Suggested Ages
10 and up
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Language Dependence
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Category
Mechanic
Primary Name
Elfengold
Alternate Names
Expanded By
Families
Description Edit | History

Note: that this game is NOT to be confused with the Elfengold expansion set of the same name (also designed by Alan Moon).

Once upon a time in the Land of the White Winds...
...there was an old and good-natured troll who owned a prosperous mine. The mine was so prosperous, in fact, that the troll had accumulated enough wealth to retire after years of hard work.
Once a year, the elves who live in the forests near the mine celebrate their Great Wood Fair. One of the highlights of each Fair is the mining competition. The troll, who enjoys the Fair just as much as the elves, gladly opens up the mine to let the elves dig for gold. Only the fastest and luckiest elf is allowed to keep his gold though, so while the competition is friendly, it is also very challenging. No one seems to care that the elves try to hinder each other by hiding stones where they think their fellow competitors will dig. In the end, it is the most clever elf who will win and stake a claim to his gold.

This is an simple bluffing game from the White Wind stable. Players spend money to buy shovels & pickaxes to dig for gold. They then enter the mine, and start to dig. But wait!! players also get to place broken shovel and decoy counters on the board as well. A broken shovel means no gold, and you lose the implement you were digging with. All decoys (or no counters) means you get the gold value on the board space you're digging from. The question is - to dig or not to dig??

The winner is the first to 50 gold, or the highest gold when someone with 50 gold gets out of the mine.

All in all, a light & fun diversion, with typically sumptuous White Wind production. The game gets more tactical with fewer players, but more fun (and longer) with more. 4 or 5 players is probably best.

More Information Edit | History

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Statistics
Board Game Rank: 3395
Num Ratings: 81
Average Rating: 6.08
Standard Deviation: 1.38
Num Views: 8930
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.1 moreinfo
Fans: 0
Personal Comments: 36
Users Owning: 165
Users Wanting: 9
Users Trading: 9
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 24
Plays This Month: 0
Linked Items Relationship: Expansions for this Game
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