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Heresy (1995)

Average Rating: 5.83/10
Board Game Rank: 5410
Customizable Rank: 105
Information
Designer
Artist
Publisher
Year Published
1995
# of Players
2 − 5
User Suggested # of Players

(no votes yet)
(0 voters) [poll]
Playing Time
90 minutes
Mfg Suggested Ages
12 and up
User Suggested Ages
(no votes yet)
[poll]
Language Dependence
Extensive use of text - massive conversion needed to be playable
(1 voter) [poll]
Honors
Subdomain
(5 voters) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
Heresy
Alternate Names
Heresy: Kingdom Come
Website
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ObjectID: 2098
Description Edit | History

If you know how to play Magic, you are half way there in this blatant Magic clone. What makes this game different is there are two areas to fight/control and the artwork on the cards.

The story, Heaven has fallen and the Angels trapped on Earth are trying to use the Matrix (internet) to open a gateway into Heaven.

There are six basic types of cards.

Locations (lands) that open (tap) to provide aura (mana) or store tau (victory points.) There are 8 different convictions (colors) so from a starter it will still be near impossible to build a deck.

Characters (creatures) represent the fallen hosts and heathen groups that can be called. These can battle in the Wilds (real world) or plug in and leave their body and fight in the Matrix. While there, if they die they're ripped back into their body.

Alephs (artifacts) are powerful talismans that attach to characters or locations.

Enhancements (enchantments) attach to other cards for positive or negative affects.

Celestial Powers (sorceries) can be played on your turn only and are discarded immediately.

Miracles (instants) are instant effects that can be played anytime.

To win the game you need to play cards in the Matrix that can store tau and protect them. Each card can only hold so much, so you will need to call more then one. You will need to store enough tau (5 to 21 depending on the number of players and desired game length) to open a gateway into heaven.

The game is a bit more complicated then Magic but with fewer cards available not as rich. There is also a social voting element similar to V:tES/Jyhad. Special mention must be made of the cards. The cards are about an inch longer than most ccg's, with most of the extra room taken up by the stunning artwork. Kudos to Rick Berry, the graphic designer, for making one of the most striking looking games out there.

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Heresy
Nick: 
English first edition
Publisher: Last Unicorn Games
Artist: 
Year: 1995
Size:  
English
Release Date:   
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1 Heresy Checklist
Checklist in Excel format. Alphabetized and includes Conviction and Card Type.
2010-03-05
Statistics
Board Game Rank: 5410
Customizable Rank: 105
Num Ratings: 83
Average Rating: 5.83
Standard Deviation: 1.55
Num Views: 9712
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.2
Fans: 2
Personal Comments: 44
Users Owning: 142
Users Wanting: 11
Users Trading: 22 [find trade matches]
Has Parts For Trade: 3
Want Parts In Trade: 4
Price History: View
Total Plays: 55
Plays This Month: 0
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Popular Tags: ccg [+] 2-player [+] fantasy [+] science-fiction [+] gothic [+] [View All]
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