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Information
Designed By
Art By
Published By
Year Published
2006
# of Players:
1 − 8
User Suggested # of Players
Best with 4 players
Recommended with 1, 2, 3, 4, 5, 6, 7, 8 players
(17 voters) [poll]
Playing Time
120 minutes
Mfg Suggested Ages
12 and up
User Suggested Ages
12 and up
(4 voters) [poll]
Language Dependence
Extensive use of text - massive conversion needed to be playable
(11 voters) [poll]
Category
Mechanic
Primary Name
Arkham Horror - Dunwich Horror Expansion
Alternate Names
Arkham Horror - Das Grauen von Dunwich
Arkham Horror - Grauen von Dunwich Erweiterung
El horror de Dunwich
Horreur à Arkham - L'horreur de Dunwich
L' Orrore di Dunwich
Expanded By
Families
Description Edit | History

Dunwich Horror is a large-box expansion for the Fantasy Flight Games edition of Arkham Horror, and is a part of the Arkham Horror Series.

Once again, terror has come to New England, this time spreading to the small country town of Dunwich, just a few miles from Arkham. The area is filled with rolling hills, many of which are topped with mysterious stone circles or the ramshackle houses of the recluses who live outside of town. At night, the piping of the whippoorwills fills the air, while lightning bugs dance in the witch-haunted hallows. This is a place where dark pacts with unknown forces are made, and where city folk go to disappear without a trace. But however much the people of Dunwich may distrust outsiders, they desperately need your help against the Horror that has manifested on the Whateley farm...

Dunwich Horror adds 8 Investigators, 4 Ancient Ones, 15 Item cards, 25 Unique Item cards, 21 Spell cards, 11 Skill cards, 5 Ally cards, 4 Condition cards, 28 Monster tokens, 36 Mythos cards and 32 Gate cards to the base set. It also adds new location cards, for a total of 14 cards at each location instead of 7. Dunwich Horror also adds many new mechanics. Players can take a train to Dunwich (a new board that is placed on the end of the Arkham board), which adds 9 new locations and 2 new outer worlds to the game. Players reduced to 0 stamina or sanity have the option of drawing from the Injury or Madness deck, acquiring permanent handicaps, rather than losing half their items and clue tokens. Gates are no longer permanently sealed (a popular house rule in the base game). Condition cards provide benefits to all players may be activated. And, of course, the Dunwich Horror itself - not as strong as the Ancient Ones, yet far stronger than any other monster in the game.

This expansion also features revised rules and an FAQ that addresses many of the perceived faults of the base game. Replacement cards are provided for items and spells that are subject to errata.

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2 Tuckbox for Unique Item Cards
Tuckbox for those who want to keep their Dunwich Horror components seperated. Generated using Tyson Manwarren's excellent tool at http://tuckbox.gameupdates.com/
2009-07-09
2 Tuckbox for Spell Cards
Tuckbox for those who want to keep their Dunwich Horror components seperated. Generated using Tyson Manwarren's excellent tool at http://tuckbox.gameupdates.com/
2009-07-09
2 Tuckbox for Spawn and Mask Monsters
Tuckbox for those who want to keep their Dunwich Horror components seperated. Generated using Tyson Manwarren's excellent tool at http://tuckbox.gameupdates.com/
2009-07-09
2 Tuckbox for Mythos Cards
Tuckbox for those who want to keep their Dunwich Horror components seperated. Generated using Tyson Manwarren's excellent tool at http://tuckbox.gameupdates.com/
2009-07-09
2 Tuckbox for Monster Markers
Tuckbox for those who want to keep their Dunwich Horror components seperated. Generated using Tyson Manwarren's excellent tool at http://tuckbox.gameupdates.com/
2009-07-09
2 Tuckbox for Madness Cards
Tuckbox for those who want to keep their Dunwich Horror components seperated. Generated using Tyson Manwarren's excellent tool at http://tuckbox.gameupdates.com/
2009-07-09
2 Tuckbox for Dunwich Locations and Dunwich Horror Cards
Tuckbox for those who want to keep their Dunwich Horror components seperated. Generated using Tyson Manwarren's excellent tool at http://tuckbox.gameupdates.com/
2009-07-09
2 Tuckbox for Injury Cards
Tuckbox for those who want to keep their Dunwich Horror components seperated. Generated using Tyson Manwarren's excellent tool at http://tuckbox.gameupdates.com/
2009-07-09
2 Tuckbox for Arkham Gate Markers
Tuckbox for those who want to keep their Dunwich Horror components seperated. Generated using Tyson Manwarren's excellent tool at http://tuckbox.gameupdates.com/
2009-07-09
2 Tuckbox for Gate Cards
Tuckbox for those who want to keep their Dunwich Horror components seperated. Generated using Tyson Manwarren's excellent tool at http://tuckbox.gameupdates.com/
2009-07-09
Statistics
Board Game Rank: 0
Num Ratings: 1817
Average Rating: 8.04
Standard Deviation: 1.22
Num Views: 114772
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.4 moreinfo
Fans: 28
Personal Comments: 630
Users Owning: 3284
Users Wanting: 182
Users Trading: 36
Has Parts For Trade: 1
Want Parts In Trade: 1
Price History: View
Total Plays: 3025
Plays This Month: 18
Linked Items Relationship: This Game Expands | Expansions for this Game
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Pg. 1 of 1
Rank 52
Num Ratings 8559
Average Rating 7.61
Average Weight 3.41
Owned 8897
Prev. Owned 302
For Trade 141
Wanted in Trade 415
Wishlist 1720
Comments 3038
Year Pub. 2005
User Information
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