Players move their Giants around the board, ripping castles apart looking for treasure rooms. First player to acquire 4 treasure rooms (as the giants are trying to build their own golden castles) wins the game. Each player gets 5 actions points a turn. Action points can be spent to move to an adjacent space, pick up an adjacent room from the top of a castle or giant’s stack, place the top room of your stack on an adjacent square, or cast a spell, provided you have enough rooms to give to the local sorceresses.