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Midway (1964)

Average Rating: 6.52/10
Board Game Rank: 1393
War Game Rank: 481
Information
Designer
Artist
Publisher
Year Published
1964
# of Players
2
User Suggested # of Players
Best with 2 players
Recommended with 2 players
(9 voters) [poll]
Playing Time
120 minutes
Mfg Suggested Ages
12 and up
User Suggested Ages
12 and up
(4 voters) [poll]
Language Dependence
Some necessary text - easily memorized or small crib sheet
(4 voters) [poll]
Honors
Subdomain
(10 voters) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
Midway
Alternate Names
Website
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ObjectID: 2250
Description Edit | History

The basic idea is each player has his or her own map of the area (in this case the Midway Island) behind a screen. Each player "searches" for the enemy fleet by flying search planes to the various zones on the map and calling the zone coordinates. Once found, bombers can be sent in to sink the enemy fleet. The actual attack is fought on a separate battle board where the ships are first placed on a rectangular grid and the attacking planes are placed in adjacent rectangles or on top of the ships themselves to indicate which ship they are attacking.

The basic game is very simple. But there are a number of additional rules, which add realism and complexity: CAP fighters, surface actions, bases, inaccurate search reports, etc.

The game is superior with a neutral referee for true double blind play.

Avalon Hill Complexity Rating: 3

Expanded by

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More Information Edit | History

Microbadge: mb


from The Avalon Hill Company History, 1980

Midway (1964)
Designed by Lindsley Schutz & Larry Pinsky

Despite state-of-the-art advancements in naval game design, MIDWAY remains a favorite of many due to the exciting nature of the hidden move/search system which has not been greatly improved upon since. MIDWAY was almost discontinued in 1972 when Tom Shaw was looking for candidates to ax to pare the line down. Only pleas by Don Greenwood redirected the ax to 1914 and enabled MIDWAY to survive to climb into the all time best seller list where it remains a reasonably good seller.


Magazine References:

The GENERAL Index Article List:

Panzerfaust Article List:

  • Number 53 May-Jun '72
    • Midway - "Midway Island" (History / Variant), R. W. Garbisch

Battleplan Article List:

  • Battleplan,No.4 Sept/Oct 1987
    • "The Relief of Wake Island - Scenario for AH's Midway", James E. Meldrum
  • Battleplan,No.6 - June/July 1988
    • "Midway Random Events", George Sauer
  • Battleplan,No.7 August-September 1988
    • Midway "Midway Japanese Style" - Yamamoto's perceived course of events, James E. Meldrum


Microbadges

http://files.boardgamegeek.com/images/microbadges/mb_Midwayfan.gif Midway Fan


Online Play:

Versions
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Pg. 1
Midway
Nick: 
Second edition
Publisher: Avalon Hill
Artist: (Uncredited)
Year: 1975
Product Code: 601
Size: 14.37 x 11.42 x 1.18 inches
English
Release Date:  
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Midway
Nick: 
First edition
Publisher: Avalon Hill
Artist: 
Year: 1964
Product Code: 601
Size: 14.25 x 11.25 x 1.50 inches
English
Release Date:  
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4 Midway
Spanish rules translation, carts, etc.
2011-06-07
2 The Hit Record Form for Santa Cruz from General 15.5
This is the Hit Record form for the Santa Cruz scenario as presented in the "Pacific Theatre Via Midway" variant published on General 15.5
2010-01-28
1 The Hit Record Form for Eastern Solomons from General 15.5
This is the Hit Record form for the Eastern Solomons scenario as presented in the "Pacific Theatre Via Midway" variant published on General 15.5
2010-01-28
2 The Hit Record Form for Coral Sea from General 15.5
This is the Hit Record form for the Coral Sea scenario as presented in the "Pacific Theatre Via Midway" variant published on General 15.5
2010-01-28
1 Wake Island Hit Record
This is the Hit Record form for the Wake Island scenario presented in BattlePlan no.4. It didn't exist, I created so now you can print it at will.
2010-01-21
2 Japanese Navy Midway and Coral Sea Ship Counters
This copy of the ship counters is a merging of the Midway and Coral Sea Variant Japanese Navy counters into one counter sheet. Some of the ship shapes – particularly the smaller aircraft carriers – have been modified to more closely take their scale size. Some of the AA values of the heavy cruisers have been swaped to keep the classes consistent.
2009-09-03
2 U.S. Navy Midway and Coral Sea Ship Counters
This copy of the ship counters is a merging of the Midway and Coral Sea Variant U.S. Navy counters into one counter sheet. Bonus: several WWI-era battleships have been added to give you the total number that were available around mid-1942. Or in other words, the early battleships that were steaming as a backup in May not too far east of Midway. Also a couple of light cruisers have been added. Please note, in some cases the gun arrangement of the ships has been modified to come closer to the real thing.
2009-09-03
2 USN Midway ship hit records for Bismarck-style rules, Part I
United States Navy hit record for CV’s, BB’s, DD’s and SS’s. These are set up to be used with the AH Advanced Bismarck (’62) tactical rules. The ship records show main armament, secondary/AA armament and hit points – all within an appropriate ship shape - and the game points, for all the major USN ships for the first part of the war. To be used in conjunction with AH Midway (’64) and the Coral Sea via Midway and Leyte Gulf variants.
2009-08-29
2 USN Midway ship hit records for Bismarck-style rules, Part II
United States Navy hit record for CA’s and CL’s. These are set up to be used with the AH Advanced Bismarck (’62) tactical rules. The ship records show main armament, secondary/AA armament and hit points – all within an appropriate ship shape - and the game points, for all the major USN ships for the first part of the war. To be used in conjunction with AH Midway (’64) and the Coral Sea via Midway and Leyte Gulf variants. Most of the more modern CL’s have been made stronger to reflect their increased size and armament.
2009-08-29
2 Japanese Midway ship hit records for Bismarck-style rules, Part II
Imperial Japanese Navy hit record for CA’s and CL’s. These are set up to be used with the AH Advanced Bismarck (’62) tactical rules. The ship records show main armament, secondary/AA armament and hit points – all within an appropriate ship shape - and the game points for all the major IJN ships for the first part of the war. To be used in conjunction with AH Midway (’64) and the Coral Sea via Midway and Leyte Gulf variants. Some CL’s have been slightly changed.
2009-08-29
Statistics
Board Game Rank: 1393
War Game Rank: 481
Num Ratings: 520
Average Rating: 6.52
Standard Deviation: 1.37
Num Views: 49972
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.5
Fans: 23
Personal Comments: 249
Users Owning: 1048
Users Wanting: 24
Users Trading: 67 [find trade matches]
Has Parts For Trade: 3
Want Parts In Trade: 2
Price History: View
Total Plays: 237
Plays This Month: 0
Linked Items Relationship: Expansions for this Game
Sort: Category: Mechanic:
Pg. 1
Rank N/A
Num Ratings 52
Average Rating 6.82
Average Weight 1.60
Num Owned 132
Prev. Owned 18
For Trade 6
Want in Trade 8
Wishlist 8
Comments 29
Year Published 1984
Rank N/A
Num Ratings 1
Average Rating 6.00
Average Weight 0.00
Num Owned 2
Prev. Owned 0
For Trade 0
Want in Trade 2
Wishlist 2
Comments 0
Year Published 1972
Rank N/A
Num Ratings 2
Average Rating 4.00
Average Weight 0.00
Num Owned 16
Prev. Owned 1
For Trade 0
Want in Trade 0
Wishlist 0
Comments 1
Year Published 1980
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