Easy and fun historical game of Rommel’s battles with the English in North Africa during WW2. One of the early Avalon Hill beginner war games.
From the back of the box:
Ever since men began making weapons they have used them to create legends: in early 1941, when his conquest of Europe was embarrassed by the rout of his Italian allies in Africa, Hitler dispatched General Erwin Rommel to forestall a seemingly inevitable Axis defeat. Reorganizing the forces under his command as the Deutsches Afrika Korps (DAK), Rommel immediately launched the first of his legendary desert offensives.
Now, the legend of "The Desert Fox" is recreated. From April 1941 through the climatic battle at El Alamein in later 1942. Afrika Korps simulates the mobile conflict between Rommel's Panzerarmee Afrika and the British Eighth Army defending Egypt and the Suez Canal. During each monthly game-turn, the initiative may switch from the Germany to the Allied player as both come to understand why Rommel called North Africa "A tactician's paradise; a logistical officer's nightmare."
A 2 on Avalon Hill's complexity scale of 1(low) to 10(high). Playing time 2 to 4 hours
Includes 44" x 14" mounted mapboard of North Africa, set of die-cut Axis and Allied military unit counters, combat results table, time record card, die, and rules.
Few wargames have withstood the rigors of time as well as this one which remains one of the classic games of maneuver despite questionable realism and “rules” which are based as much on tradition from time honored official questions & answers as on any actual printed rules. The game was revised soon after its initial release to introduce the Supply Table and move the starting location of the British 4-4-7 from Msus to Mechili for play balance purposes. It has remained the same ever since with the exception of the inclusion of some questions and answers appended to the Battle Manual in the ’78 edition. A member of the 100,000+ sales club.
A set of counters similar to the "Standard" set I uploaded earlier but with the following additions and modifications:
1) Added "AUTO VICT" markers to help designate automatic victory attacks/over runs during play.
2) Added "ISOL" markers to help designate Isolated units during play.
3) Modified the strengths of the German Panzer Regiments (6-6-10) and Panzer-grenadier Regiments (4-4-10) in order to provide battalion level "breakdown" units for these formations. These work similar to Allied Substitute units however, only the "Children" could be used to reconstitute the parent unit.
4) Made the three allied Motorized Infantry units truly "motorized" with a movement allowance of 8, otherwise they function exactly as a regular "Infantry" unit.
5) Deleted the Italian CENTOR...
A very nice set of replacement counters for this old warhorse.
Since all the other divisions were given (at least it was attempted) their Italian divisional name, I took the liberty of changing the Italian "FASCISTS" division to "FASCISTI", it is actually the 136th Inf Div GIOVANI FASCISTI (Young Fascists) more commonly refered to as the GGFF.
Also, corrected the spelling of the Italian "FOLGERE" Regiment to "FOLGORE" (Lightening).
I gave the British substitute counters each a "[BG]" (Battlegroup) echelon symbol, It always bothered my military mind that they never had an echelon symbol.
Although I didn't change them (maybe a future project) there are several mis-spelled Italian units:
The "TRENTA" Division should be "TRENTO" (102nd Mot Div Trento,but had no trucks)...
Hola a tod@s,
Como no he encontrado la traducción de las instrucciones, yo mismo he hecho un compendio. ¿Alguien puede por favor verificar que todo está bien? Gracias,
===8
I created this excel file to track and facilitate PBE-Mail of the AHGC classic Afrika Korps. The German player inputs his APRIL-1941-I movement for each counter available in his OB and resolves battles. The file allows for advances/retreats and the new hex locations for both Axis and Allied pieces. The Allied player then takes his APRIL-1941-I turn in the same worksheet. The APRIL-1941-I tab is copied to make the APRIL-1941-II turn and the procedure is repeated. Allows for the marking/tracking of counters that are eliminated as the battle for Tobruch advances. Enjoy.
I updated a "new look" AK board that is easy to mount on a 24" x 48" piece of MDF. It has tasteful hex location citations. The PDF prints on 5 ledger-sized sheets (11"x17") and can be sealed with spray laminant once adhered to the MDF.
Instead of writing on your time record, print out this excel file and use a spare counter to keep track of the turn. You can also use spare markers to keep track of replacement factors on the bottom track. Play Afrika Korps without a pencil!!!