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Shatered Empires Strategy cards summary
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1 page reference with the text of all 8 shattered empires strategy cards.
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2009-03-13
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| 5 |
Space Battles and Invasion Combat Reference
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Twilight Imperium's rules, actions, technologies, and abilities for space battles and invasion combat are scattered across multiple rule books, race sheets, and cards. I wanted all of the different components and modifiers listed in one place, and this compilation is the result. All of the information is taken from the aforementioned rulebooks, race sheets, action cards, political cards, race-specific technologies, as well as the FAQ. I have also inserted my own (marked) Editor's Notes where I thought the text was open to interpretation.
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2009-01-23
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| 4 |
Tech Tree
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The three hexes are prereq-free techs, arrows point to unlocked tech, if two arrows join up at a fat arrow, you need both prerequisites, otherwise a single prerequisite is all that's necessary.
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2008-12-01
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| 2 |
Race summary v1.0
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This document summarises the 14 Races in Twilight Imperium with the Shattered Empire expansion. It includes portait, command counter, home system, starting units, special abilities, racial tech, leaders for each race.
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2008-10-15
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| 7 |
SuperCheatSheet for Newbies
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Similar to the SuperCheatSheet but WITHOUT many optional rules such as Shock Troops, Facilities, Planets with Refresh Abilities, Leaders, Space Mines, etc.
I've added, however, information on the Special Systems.
Version 5.54 Improvements:
In the cases of the Yssaril and the Clan of Saar, I had to emphasize the difference between a racial ability and additional information (for the Multiculturalism Action Card which allows a player to copy a racial ability).
The Clan of Saar was especially important in this because the only ability immune to Cultural Crisis and Multiculturalism is the mobile Space Dock ability (NOT all the abilities as implied in previous versions). And the race's imunity to the Merciless Action Card is NOT a racial ability (therefore not subject to Cultural Crisis and Multiculturalism).
If you don't wish to reprint everything again, you can still use version 5.5 while referring to the race cards to determine what is a Racial Ability for the Clan of Saar and the Yssaril (keep in mind the rule concerning the Clan of Saar's Space Docks).
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2008-06-12
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| 5 |
TI3SE Tech Tree Solamar Version 2.0
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Twilight Imperium Shattered Empire Technology Tree, V. 2.0. Condensed Race Tech starts setup to be as compact as possible. Includes pdf as well as powerpoint source. Based on Tallandor->camocoffey->damedkey->sbabcock.
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2008-05-30
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| 3 |
Owll's House Rules ver.2.0
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Owll's house rules for TI3 with SE
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2007-12-06
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| 27 |
Super Cheat Sheet 6.0
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MENTAK SPECIAL ABILITY:
"Up to 2 of Cruisers/Dreadnoughts (total, not each) get a free shot before space combat, casualties removed immediately."
Was replaced with:
"Up to 2 of Cruisers/Destroyers (total, not each) get a free shot before space combat, casualties removed immediately."
AND
ASSEMBLY STRATEGY CARD:
I added "NOTE: A player may NOT be Speaker for two consecutive rounds!"
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2007-11-07
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| 14 |
Twilight Imperium 3E Shattered Empires Tech Tree
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Technology Tree divided up into layers, Version 1.0, (Posted by designer).
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2007-10-23
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| 1 |
Action cards.doc
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all 101 action cards(including shattered empire) in hebrew :-)
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2007-08-28
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