Flinch is played with a deck of 150 cards numbered 1-15. Players are allowed to play cards in sequence (building up from 1 to 15) to piles formed in the center of the table. "1" cards must be played to start the piles, but others may be played or held at the player's discretion. Cards may be played from a number of sources: a player's hand (five cards to start), a player's "game pile" (a stack of 10 cards of which only the top card is face up and playable), or a player's "reserve piles" (whenever a player passes or completes a turn, they must add a card from their hand to their reserve piles - up to five reserve piles may be formed). Hands are continually replenished with new sets of five cards during the game. The object is to play all 10 cards from game pile to the center of the table.
Gist - Eugene H. Munger was creator of game "Flinch" not A. J. Patterson who successfully commercialized it.
1893 - Eugene H. Munger invented game he named "Flinch"
1894 - Munger negotiated with Selchow & Righter to market and sell game
- Black box with name "Flinch" was printed, cards from Munger
- venter not successful
1901 - A. J. Patterson, "a member of Beecher & Kymer, ... became acquainted with the game of Flinch and tried unsuccessfully to discovery who had it for sale. Thereupon Beecher & Kymer began to manufacture and sell the game, and in 1902 registered the name "Flinch" as their trademark."
- Patterson not named specifically in suit, but without a doubt he is the "member" referenced.
1902 - Munger entered into negotiations to sell game to Beecher & Kymer, but died...