GiftTRAP won a special Spiel des Jahres prize in 2009, and was voted "Best Party Game of the Year" by Games Magazine in 2008, proving that while buying real gifts can be traumatic, giving virtual gifts to find out how people really feel is heaps of fun. Be prepared for some surprises!
It's a conversation starter that will get you and your friends talking about things that matter. Unlike other party games you don't need skills in drawing, acting or trivia, so it works well when you have a crowd of mixed ages/skills.
GiftTRAP is played over a series of rounds. Each round has the following steps:
DEAL - deal random gifts from one of the 5 packs of gifts. Packs have similar monetary value.
SHOP - think about how to match these gifts to the players.
GIVE - give one of these gifts to each player (using gift tokens).
GET - choose which gifts you want yourself (using get tokens: Ok, Good, Great & No Way).
REVEAL - show people what you wanted and see what you were given by each player.
SCORE - the giver and the receiver score for each gift (the giver gets GIVING points, the receiver gets GETTING points).
The first to reach the end of both the Giving and Getting tracks is the winner.
Reference sheet useful for quick referencing and provides a structured summary for teaching the game.
If you are interested in ref sheets for other games that I’ve made (>250), a complete set is available at my boardgame blog, http://hiewandboardgames.blogspot.com/2010/12/concise-reference-sheets.html
I've created a PPT based on the templates already uploaded (many thanks for these) that includes 108 cards of games fomr the board game geek top 400.
Nothing too flashy, but great for a games club evening in that you can use these for a 'what game would you want to play next', 'what game would you want for Xmas' etc... variation.
Feel free to add different games as I've geared these towards my own clubs particular favourites.