Fighting ships in the age of sail! This classic Avalon Hill title details military engagements in the golden age of sail with a plethora of historical scenarios. Players take their groups of ships and form their ship lines and then go at it. The game comes with a large generic ocean map overlaid with a hex grid. The ship counters occupy two hexes and include special rules for moving and firing with this design. Players can begin with the smaller scenarios and work up to whole fleets engaged in pitched battle.
WS&IM was a fine game in its own right. The AH development merely clarified the rules, while adding an Advanced Game which increased the focus of the action by lessening the abstraction of the gun factors and halving the scale. A revised set of rules is pending.
This is the same map uploaded by bkindt but I've chopped it into pages for easier printing.
In the teach them how to fish dept: I used the OS X freeware "Image Tool" to convert the PDF to a jpg and used "PosteRazor" to chop it into pieces.