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Board Game Entry
Information
Designed By
Art By
Published By
Year Published
1893
# of Players:
2 − 6
User Suggested # of Players
Best with 2 players
Recommended with 2, 3, 4, 5, 6 players
(13 voters) [poll]
Playing Time
30 minutes
Mfg Suggested Ages
7 and up
User Suggested Ages
6 and up
(7 voters) [poll]
Language Dependence
No necessary in-game text
(9 voters) [poll]
Category
Mechanic
Primary Name
Chinese Checkers
Alternate Names
跳棋
Dama Cinese
Damas chinas
Damas Chinesas
Dames Chinoises
Halma
Hiina Kabe
Kiinanshakki
Kinaschack
Kinasjakk
Kinaskak
Pengus
Star Checkers
Stern-Halma
TiaoQi
Xadrez Chinês
Zabawy ufoludków
Expanded By Show Expansions »
Families
Description Edit | History

Chinese Checkers, or Stern-Halma, is a version of Halma supporting up to six players. Parenthetically, it is neither Chinese nor is it Checkers.

Players jump over their own and/or their opponents' pieces with the objective of being the first to move all their pieces from one side to the opposing side.

Re-implements

More Information Edit | History

Microbadge

http://files.boardgamegeek.com/images/microbadges/mb_ChineseCheck.gif Chinese Checkers fan

Online Play

Variant:

In the standard way of playing this game, to hop a piece, your piece must be beside it, and jumps to the vacant space immediately past the piece you have hopped (and, of course, you can move in a chain of hops).

To make the game much more interesting, adjust the rule so that you can move over any number of empty spaces, then over the piece, provided that you then move over the same number of pieces on the other side of the piece you hopped, before you land. Of course, your move must be in a straight line. So if you jumped one vacant space then a piece, you move over one more vacant space before you land. You are only allowed to jump one piece, so if there is a vacant space, and a piece, and another vacant space, then another piece, your move is blocked, likewise if there is a vacant space, two pieces, and another vacant space. You could also jump two vacant spaces, three vacant spaces, and so on. The rule about a chain of hops still holds.

This form of jumping is used by Eric Solomon in his enticing Billabong (http://www.boardgamegeek.com/game/464).

I wish I could say that I invented this form of moving myself, but I think I read it in the '80s in an issue of "Jeux et Strategie" (and if not there, in "Games and Puzzles").

Contents:

  • Chinese Checkers Board
  • 60 Playing Pieces (10 x 6 Colors)
    • (Some have 15 x 6 Colors with 90 Pieces)

Images
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Files
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2 Halma, Grasshopper & Chinese Checkers
Halma, Grasshopper & Chinese Checkers, by Damian Walker. Traditional Board Game Series, Leaflet #13.
2006-10-11
0 Star Halma.doc
Rules
2003-12-06
Statistics
User Rank: 5253
Num Ratings: 1388
Average Rating: 5.10
Standard Deviation: 1.48
Num Views: 42583
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 1.6 moreinfo
Fans: 0
Personal Comments: 493
Users Owning: 1251
Users Wanting: 5
Users Trading: 12
Has Parts For Trade: 0
Want Parts In Trade: 1
Price History: View
Total Plays: 1365
Plays This Month: 1
Linked Items Relationship: Expansions for this Game
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Dragon Checkers
Rank N/A
Num Ratings 2
Average Rating 6.75
Average Weight 0.00
Owned 3
Prev. Owned 0
For Trade 0
Wanted in Trade 0
Wishlist 0
Comments 2
Year Pub. 2007
User Information
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