From the Amigo rules:
Elephants and china don't go together especially well, and playing this card game will only strengthen that prejudice. The players collect china cards, and the collection grows through additional purchases. But players must take elephant cards in order to make more purchases, and elephants can lead to embarrassing consequences for their china collection, and therefore their score. The goal of the game is to score as many points as possible by collecting china cards.
A short description of the game: Five elephant cards and five china cards (in three flavors: red, blue and green) are laid out. On a turn you either (1) pay money and buy china, (2) take an elephant (which might destroy your china) and earn money, or (3) pass, which you can do only once a game. The game has four scoring rounds, during which you choose one out of four scoring options; each option can be chosen only once. After four rounds, the high score wins.
(The English title would be "The Elephant in the China Shop.")
Expanded by:
Aktionskarten / Action cards: download at http://michaelschacht.net
Awards
- Best Family Card Game 2008, Games 100