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Information
Designer
Artist
Publisher
Year Published
2008
# of Players
1 − 4
User Suggested # of Players
Best with 2 players
Recommended with 1, 2, 4 players
(70 voters) [poll]
Playing Time
120 minutes
Mfg Suggested Ages
10 and up
User Suggested Ages
10 and up
(37 voters) [poll]
Language Dependence
Some necessary text - easily memorized or small crib sheet
(30 voters) [poll]
Honors
Subdomain
(50 voters) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
Conflict of Heroes: Awakening the Bear! Russia 1941-1942
Alternate Names
Angriff! Teil 1: Ostfront, 1941/42
Website
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ObjectID: 24800
Description Edit | History

Academy Games presents Conflict of Heroes, a new fast-paced tactical board game series designed by Uwe Eickert. The series follows the development of modern day squad and platoon level tactics starting with World War II through modern day Bosnia, Iraq, and Afghanistan. The first game in the series, Awakening the Bear! – Russia 1941-1942, takes you to the eastern front during Operation Barbarossa, the German invasion of Russia. Many consider this time period to be the birth of modern warfare tactics that continue to be used and perfected by today's modern armies.

Conflict of Heroes merges the elegance of streamlined Eurogame rules with deep strategic wargames. The series was designed to create a tense and highly interactive game play experience. You must manage multiple command resources to move, attack, and take other actions with your units. This gives you great flexibility in executing your battle plans, but makes constant caution necessary as unit activations on either side can happen at any time.

Much effort went into distinguishing the units in the game by highlighting their historical strengths and weaknesses. For example, each tank defense rating takes into account relative armor thickness, armor slope deflection percentage, speed, size, targeting mechanics, and crew training. All these factors are represented in an easy to learn target number system.

The included firefights, most of which you can play in about an hour, are designed to depict the pivotal points in a given battle. You can learn enough of the game to play the first scenario in 10 minutes thanks to the programmed instruction approach used in the full-color rulebook.

The game also features 3 to 4 multi-player firefights and optional rules for solitaire play.

Part of the Conflict of Heroes series.

Expanded by:

Other games in the series:

Resources:

Home Page: http://www.Academy-Games.com/

BGG Marketplace
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Very Good $39.94 26-May-2012 flag
Very Good $31.00 14-May-2012 flag
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New €60.00 7-May-2012 flag
Like New $45.00 28-Apr-2012 flag
Very Good €2.99 9-Apr-2012 flag
Like New $49.95 28-Mar-2012 flag
New €69.99 27-Feb-2012 flag
Very Good €45.00 22-Feb-2012 flag
New $59.99 25-Oct-2011 flag
Pg. 1
2d 21h 39m
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More Information Edit | History

Fun: Unique system allows all players to interact with no downtime.
Fast: Scenarios vary in length from 1/2 hour to 2 hours. Most scenarios play in about an hour.
Easy to Learn: Learn the system in small programmed sections. Teach a new player how to play in under 5 minutes.
Challenging: Realistic military tactics using the historical units must be employed to win.
Consistent: Each game in the series uses a unified system.
High Quality: All components feature excellent graphics. Maps are mounted and counters are 1" square!
Multiplayer: Features scenarios for 2 - 4 players.

Awakening the Bear! includes 5 - 15x19 inch geomorphic mounted map boards, 192 easy to read 1" square die cut counters, 56 action cards, 4 track sheets, summary sheets, 2 dice, 12 pg firefight book with 10 firefights, and a 12 page rule book.

Conflict of Heroes FAQ


Microbadges

mb Conflict of Heroes: Awakening the Bear! - Infantry

mb Conflict of Heroes: Awakening the Bear! - German

mb Conflict of Heroes: Awakening the Bear! - Soviet

http://files.boardgamegeek.com/images/microbadges/mb_GamC_Conflict.gif Conflict of Heroes: Awakening the Bear! - Russia 1941-1942 Fan
http://files.boardgamegeek.com/images/microbadges/mb_GamC_Conflict2.gif Conflict of Heroes: Awakening the Bear! - Russia 1941-1942 Fan
http://files.boardgamegeek.com/images/microbadges/mb_ConflictofHe2.gif Conflict of Heroes: Awakening the Bear! - Hit Tank
http://files.boardgamegeek.com/images/microbadges/mb_ConflictofHe.gif Conflict of Heroes: Awakening the Bear! - Hit Unit
mb Uwe Eickert - Much appreciated and inventive Board Game Designer


Awards

Versions
[Add Version]
Pg. 1
Conflict of Heroes: Awakening the Bear! Russia 1941-1942
Nick: 
English second edition
Publisher: Academy Games
Artist: Steve Paschal
Year: 2012
Product Code: 5011
Size: 15.04 x 12.28 x 1.89 inches
English
Release Date:  Sep 2012
Unreleased
View
Corrections
Link Image
Conflict of Heroes: Awakening the Bear! Russia 1941-1942
Nick: 
English first edition
Publisher: Academy Games
Artist: Steve Paschal
Year: 2008
Product Code: AYG 5001
Size: 15.04 x 12.28 x 1.89 inches
5.51 pounds
English
Release Date:   
View
Corrections
Link Image
Angriff! Teil 1: Ostfront, 1941/42
Nick: 
German first edition
Publisher: Phalanx Games Deutschland
Artist: Steve Paschal
Year: 2008
Size: 15.04 x 12.28 x 1.89 inches
German
Release Date:   
View
Corrections
Link Image
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6 AtB Overhead counter view panned out
An overhead counter view of a scenario.
2012-02-25
11 Awakening the Bear: 2nd Edition Sheet 1
This is sheet 1 of 3, which includes the German and some Soviet unit counters. This version includes the solo symbols above the nation icon in the bottom middle of each counter. These symbols were placed for possible future 'solo' expansion modules.
2012-02-25
6 AtB, SoS, and PoH Firefights - Spreadsheet
This spreadsheet lists each scenario available on the Academy Games website, with information on the number of players, a brief description of the battle, any special rules or cards that are to be used, and which base game it requires.
2011-12-28
10 Conflict of Heroes Point Cost System
Conflict of Heroes Point Cost System v0.9f.pdf This is a major update. Value of firepower in close combat has been recalculated. This reduced the cost gap between tanks and infantry.
2011-08-24
25 AtB bonus firefights - Operation "Typhoon"
I made a small historical corrections in sc. 2 and 3. PzIVf2 even if available in the game, was not produced yet during battle of Moscow in 1941. So now it´s replaced by PzIIIj.
2011-08-14
14 LOS Examples
I like the idea to teach the LOS rules also with a profile view of a landscape. Here you find some more examples for the plateau effect and the blind spot. (Examples in profile view and in map view are not linked to each other) Concerning the black soldier and the spotted green/red soldiers: Think about LOS always works in both directions! Remember: The obstacle covered by a blind spot by another obstacle can be seen by the spotter, but the unit on the ground between the trees or buildings can't be seen in such a case. Note: In the previous version of my post there was an error in the examples: I treated slopes like obstacles. As clarified in the latest rule version (PoH): "A clear hill hex does not create a blind spot for units firing from higher up along the same hill...
2011-04-19
20 CoH Hidden Movement Maps
Mapboards 1-6 redrawn in black and white using SPI-type terrain symbols. Hex numbers and terrain much easier to distinguish than color maps. Use for preplotting artillery and recording hidden movement.
2011-01-04
4 Storage boxlets designed for fast and easy production
My attempt on a cheap and flexible storage solution that allows mass production, i.e. uses only a minimum of simple, repeating production steps. The side-loading variant is only useful when the boxes are confined by a box insert or similar.
2010-12-20
6 Optional Leader Rules & Counters for use with COH.
Rules for players who would like to incorporate leaders into their games of COH.
2010-08-30
6 Amplio resumen. Castellano
Básicamente recoge todo aquello que yo escrbía, para memorizar, mientras leía las reglas traducidas al español que en esta misma página pueden encontrarse. Espero que pueda ser de ayuda para alguien.
2010-08-19
Statistics
Board Game Rank: 82
War Game Rank: 27
Num Ratings: 2242
Average Rating: 7.75
Standard Deviation: 1.45
Num Views: 491865
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.0
Fans: 286
Personal Comments: 833
Users Owning: 3003
Users Wanting: 286
Users Trading: 152 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 3
Price History: View
Total Plays: 4928
Plays This Month: 34
Linked Items Relationship: Expansions for this Game
Sort: Category: Mechanic:
Pg. 1
Rank N/A
Num Ratings 186
Average Rating 7.71
Average Weight 2.41
Num Owned 1009
Prev. Owned 98
For Trade 38
Want in Trade 21
Wishlist 47
Comments 93
Year Published 2008
Rank N/A
Num Ratings 247
Average Rating 8.55
Average Weight 2.98
Num Owned 859
Prev. Owned 29
For Trade 17
Want in Trade 84
Wishlist 203
Comments 101
Year Published 2010
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