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Board Game Entry
Information
Designed By
Art By
Published By
Year Published
1977
# of Players:
2 − 2
User Suggested # of Players
Best with 2, more than 2 players
Recommended with 2, more than 2 players
(5 voters) [poll]
Playing Time
360 minutes
Mfg Suggested Ages
12 and up
User Suggested Ages
(no votes yet)
(0 voters) [poll]
Language Dependence
Moderate in-game text - needs crib sheet or paste ups
(1 voter) [poll]
Category
Mechanic
Primary Name
Flat Top
Alternate Names
Expanded By Show Expansions »
Families
Description Edit | History

Flat Top is a board game of high complexity that covers the battles of the Solomon Seas between the United States and Japan in 1942. It is very well researched and covers all aspects of naval and air combat as it existed in 1942. The system depicts weather, air searches, air combat, surface combat, carrier operations, submarines, air bases, supplies, and much more. The game requires intense planning and searching since movement is covert and the map is pretty huge.

The units are individual ships and submarines with each air point representing three aircraft. Hexes are twenty miles, and each turn represents one-hour.

The game includes thirteen hundred counters, one 44" x 28" map board, four Allied/Japanese operations cards, three player aid cards, and two log sheets.

More Information Edit | History


from "The Avalon Hill General Index and Company History, 1952-1980"

Flat Top (1979)
Previous design (Battleline) redesigned by Avalon Hill
Designed by Craig Taylor

AH revision will include new scenarios, rewritten rules, and new box art.


Magazine References:

The GENERAL Index Article List:

BGG Marketplace
Pg. 1
Good $25.00 7-May-2009 flag
New $50.00 28-Apr-2009 flag
Like New €40.00 26-Apr-2009 flag
Acceptable €5.00 28-Sep-2007 flag
Images
Gallery: All | Game | People | Creative Hot | Recent
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Pg. 1 of 2 »
Files
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Pg. 1 of 3 »
0 Invasion Estimatro Example
An example of how to use the Invasion Estimator
2009-01-03
0 Invasion Estimator
A player aid for designing sceanrios in which the Ground Combat system from C.V. is employed. Let's you estimate how many infantry factors to allocate to each side.
2009-01-03
0 Adding Ground Combat to FT
Describes how to graft the Ground Combat system from C.V. onto Flat Top. Please also related Excel spreadsheets.
2009-01-03
4 Reglas Básicas traducidas al Español. Maquetadas.
Reglas b
2008-10-26
0 Table air capacities of the airplanes
Summary capacities of the airplanes,moviment factor,range factor and total MF. Including Buffalo,Vindicator and B-24.
2008-06-03
2 Ryan Schutz's Weather rules for Flat Top.pdf
More realistic weather rules (Admin: I have author's permission to post)
2007-05-05
3 CVFT_TaskForce_AirFormation_v070505.pdf
This display works for either side in either C.V. or Flat Top
2007-05-05
2 CVFT_Ship_Rosters_USN_v070505.pdf
USN Ship rosters track damage, ammunition, torpedoes etc...
2007-05-05
3 CVFT_Ship_Rosters_RN_v070505.pdf
RN Ship rosters track damage, ammunition, torpedoes etc...
2007-05-05
3 CVFT_Ship_Rosters_IJN_v070505.pdf
IJN Ship rosters track damage, ammunition, torpedoes etc...
2007-05-05
Statistics
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Num Ratings: 416
Average Rating: 7.17
Standard Deviation: 1.64
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GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 4.2 moreinfo
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Users Owning: 786
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