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Information
Designer
Artist
Publisher
Year Published
1983
# of Players
2 − 7
User Suggested # of Players
Best with 7 players
Recommended with 5, 6, 7, more than 7 players
(22 voters) [poll]
Playing Time
6000 minutes
Mfg Suggested Ages
14 and up
User Suggested Ages
16 and up
(8 voters) [poll]
Language Dependence
Unplayable in another language
(7 voters) [poll]
Honors
Subdomain
(14 voters) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
Empires in Arms
Alternate Names
Website
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ObjectID: 254
Description Edit | History

(from the Avalon Hill back of the box :)

EMPIRES IN ARMS is a game covering the major elements of diplomacy and warfare during the Napoleonic Wars of 1805-1815.
YOU, as a player, are the absolute monarch of a major European power (Austria, France. Great Britain. Prussia. Russia, Spain or Turkey) and guide that nation through the maze of conflicting interests and ambitions that characterized Napoleonic Europe.
Each major power has its own individual economic; military and geographic advantages and disadvantages.
Players negotiate alliances. dictate peace treaties. administer conquests and conduct warfare on land and sea by maneuvering corps and fleets in the constant struggle for survival and prestige.

• Numerous Scenarios : These vary in size and length from the four-Turn. two-player 1805 Scenario to the 132 Turn, seven-player Grand Campaign Game (1805-1815).

• Great Military Leaders : Napoleon of France. Nelson of Great Britain. Blucher of Prussia. Prince Charles of Austria and many, many more

• Uncontrolled Major Powers : Rules that allow the realistic use of extra major powers in campaign games when less than seven players are available

• Unique Combat Systems : Land combat takes into account the effects of leadership, grand-tactics and the nurnbers, morale and types of troops present. Sieges include stormings and sorties. Sea commanders try to hold the "wind-gauge". Massed shore batteries protect harbors from blockadtng enemy fleets.

• Economic System : Money and manpower availability from home provinces and conquests determine recruiting and national strength.

CONTENTS:
1008 Die-Cut Counters
Two 25" by 35" mapboard
1 Rulebook


(BGG description :)

A game covering the major elements of diplomacy and warfare during the Napoleonic Wars of 1805-1815. Each player is absolute monarch of one of the major powers(England, France, Austria, Russia, Prussia, Spain and Turkey). The full game lasts 132 turns 1 for each month approx playing time is 100-150 hours. Each month is split into 4 phases:

  • The Diplomatic phase where players negotiate deals, forge alliances etc.
  • The Reinforcement phase where each player in sequence adds reinforcements due.
  • The Naval phase each player conducts naval moves in sequence.
  • The Land phase where each player moves and fights with his armies in sequence.

And then every third month an additional phase is added:

  • The Economic phase, which is where players collect resources and purchase future reinforcements.

To win the game each nation needs to amass victory points these are scored in the economic phase and are based on your nations political status. As status always gravitates to a central position players must continually "politik" to reach their goal.

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More Information Edit | History

Magazine References:

The GENERAL Index Article List:

BattlePlan Index Article List:


Other:
Microbadge: http://files.boardgamegeek.com/images/microbadges/eiafrance.jpg http://files.boardgamegeek.com/images/microbadges/eiabrit.jpg http://files.boardgamegeek.com/images/microbadges/eiaruss.jpg http://files.boardgamegeek.com/images/microbadges/eiapruss.jpg http://files.boardgamegeek.com/images/microbadges/eiaaus.jpg http://files.boardgamegeek.com/images/microbadges/eiaspa.jpg http://files.boardgamegeek.com/images/microbadges/eiaturk.jpg


Versions
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Pg. 1
Empires in Arms
Nick: 
Avalon Hill edition
Publisher: Avalon Hill
Artist: Charles Kibler, George I. Parrish, Jr.
Year: 1986
Product Code: 864
Size: Avalon Hill Bookcase
English
Release Date:  
View
Corrections
Link Image
Empires in Arms
Nick: 
Australian Design Group edition
Publisher: Australian Design Group
Artist: Michael Fisher
Year: 1983
Size: 12.99 x 12.20 x 1.97 inches
0.44 pounds
English
Release Date:  
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2 Empires in Arms Economic Worksheets
Corrected numbers for several national Corps and Fleets, grayed out lending of MP.
2011-10-28
0 EiA naval battle calculator v.2011-08
For lazy people.
2011-09-10
0 EiA land battle calculator v.2011-09
Fool-proof. Nearly all is automated.
2011-09-10
1 Nations Nascent Scenario Gamebox
A Gamebox I created to play David Bofinger's scenario/variant for Italian and German unification wars (1859-1870). The variant is a 4 players game. Rules can be found at Bofinger's web.
2011-03-19
3 1796 Campaign, version 3 (Feb 5, 2011) PDF for EiA
1796 Campaign variant for AH Empires in Arms, version 3 (Feb 5, 2011), format: PDF, by Warren K. Bruhn, unofficial user created variant, nothing to do with Avalon Hill or ADG. Starts in April 1796, with Bonaparte now in command of the French Army of Italy, about to start his rise to power. Austria is very strong, and is the only continental power left at war with France. The variant is supposed to cover the entire period from April 1796 until December 1815, but can be stopped earlier with a percentage of VP target computation to determine a winner or winners. This version of the variant uses only those leader counters which came in the original game and in the 1792 variant published in the General magazine. Unlike the 1792 campaign variant, there is no guillotine, no agricultural...
2011-02-21
1 NEW EiA Cyberboard gamebox V.12 (2011) and more.
Hi, I have worked a new EiA gamebox. It´s v.12, a complete rework. The pack includes the MASOCHIST VARIANT with a lot of new homemade rules, new gorgeous national sheets, and a new morale and combat calculator. You´ll find it here (for free): http://www.mediafire.com/?x8mldk21l3l3t I ONLY UPLOAD MY COMBAT AND MORALE CALCULATOR HERE. EVERYTHING ELSE IS IN THE ABOVE MENTIONED ADDRESS. Hope you enjoy. David
2011-01-05
11 Empires in Harms v 5.2
This is the newest version of the Empires in Harms rules. It is version 5.2.
2010-07-07
4 THE FIRST ITALIAN CAMPAIGN
APRIL 1796 - MARCH 1797: The young Napoleon meets and defeats a host of Austrian generals, including the young Archduke Charles.
2010-02-25
3 Small counters for EiA on magnetic strip
Well, I did the same, using 2/3" magnetic strip for large counters and 1/2" strip for small ones. These are the large ones. There's quite a bit of surplus - use as many as you see fit. Take care to print using at least 600dpi (1200 is better).
2009-11-22
4 Large counters for EiA on magnetic strip
Well, I did the same, using 2/3" magnetic strip for large counters and 1/2" strip for small ones. These are the large ones. There's quite a bit of surplus - use as many as you see fit. Take care to print using at least 600dpi (1200 is better).
2009-11-22
Statistics
Board Game Rank: 358
War Game Rank: 79
Num Ratings: 807
Average Rating: 7.48
Standard Deviation: 1.76
Num Views: 106183
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 4.4
Fans: 55
Personal Comments: 348
Users Owning: 1241
Users Wanting: 74
Users Trading: 58 [find trade matches]
Has Parts For Trade: 5
Want Parts In Trade: 5
Price History: View
Total Plays: 450
Plays This Month: 0
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