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Information
Designer
Artist
Publisher
Year Published
2007
# of Players
2
User Suggested # of Players
Best with 2 players
Recommended with 2 players
(4 voters) [poll]
Playing Time
360 minutes
Mfg Suggested Ages
12 and up
User Suggested Ages
(no votes yet)
[poll]
Language Dependence
No necessary in-game text
(1 voter) [poll]
Honors
Subdomain
(3 voters) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
A Fatal Attraction: The Gallipoli Campaign
Alternate Names
A Fatal Attraction
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ObjectID: 25516
Description Edit | History

Against the Odds magazine #20

In the beginning, it was Churchill's idea... a way of putting the old "pre-dreadnoughts" to useful service and making a show of strength in the waters off Istanbul which would, he said, cause immediate regime-change and take Turkey out of the war. It was thought very little infantry would be needed.

In the end, when the last Allied troops evacuated, the casualty count for both sides topped half-a-million. (And Churchill lost his job.)

And yet, the big naval attack had almost succeeded. The Allies would not know until after the war ended how close they had come to achieving their breakthrough on the Dardanelles. It was the first of many "what might have been" episodes, where success was just one more push, one more aggressive movement away...in contrast to many times when failure was reinforced and repeated.

Gallipoli is held as something sacred by the Australians and New Zealanders... as though they own it. The British would point out that the ANZACs made up less than 10% of the overall force and suffered less than 10% of the casualties. (But you can still get into a fight in Sydney if you talk like this!)

A Fatal Attraction brings this campaign of tragedy and opportunity to life. The counters represent brigades, batteries, and ships, and players have the chance to do better than their historical counterparts, while gaining a greater appreciation for the difficulties faced by both sides, including supply shortages, command/control difficulties, and random events.

With A Fatal Attraction, you'll find everything you need to understand Gallipoli except the smell and the flies.

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More Information Edit | History

Contains 2 page variant for North Wind Rain.

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A Fatal Attraction
Nick: 
First Edition
Publisher: Against the Odds
Artist: Craig Grando
Year: 2007
Product Code: COAATO54
Size: 9.00 x 11.50 x 0.90 inches
1.20 pounds
English
Release Date:   
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2 Rules in spanish - Reglas en español (versión 04/06/2008)
Rules in spanish version 04/06/2008
2008-07-27
1 Custom Player Aid for A Fatal Attraction
This is a single sheet that adds a few items to the fine PAC's included in the game.
2007-09-26
3 AFA Consolidated Q&A v2.rtf
Updated and Corrected Q&A for AFA
2007-09-20
2 AFA Addenda as of Sept 20 2007.rtf
Official Addenda for AFA Sept 20, 2007
2007-09-20
0 AFA Q&A.rtf
Questions and Answers to help play the game.
2007-09-06
2 A Fatal Attraction 9-1-7b.pdf
My First Try - a Two Turn Game of A Fatal Attraction
2007-09-01
Statistics
Board Game Rank: 4710
War Game Rank: 1249
Num Ratings: 40
Average Rating: 6.64
Standard Deviation: 1.60
Num Views: 16117
GeekBuddy Analysis: Analyze
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Avg. Game Weight: 3.0
Fans: 0
Personal Comments: 33
Users Owning: 227
Users Wanting: 9
Users Trading: 9 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 32
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