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Information
Designer
Artist
Publisher
Year Published
2007
# of Players
2 − 7
User Suggested # of Players
Best with 5, 7 players
Recommended with 2, 3, 4, 5, 6, 7 players
(5 voters) [poll]
Playing Time
 
Mfg Suggested Ages
 
User Suggested Ages
(no votes yet)
(0 voters) [poll]
Language Dependence
Moderate in-game text - needs crib sheet or paste ups
(2 voters) [poll]
Honors
Subdomain
(2 voters) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
Le Grand Empire
Alternate Names
Website
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ObjectID: 25841
Description Edit | History

Le Grand Empire simulates the Napoleonic wars from 1800 to 1815 at a strategic level. Two maps cover Europe and North Africa from Caucasus to Ireland and from Sweden to Egypt. 780 counters personify land and naval units as well as every corps-commanding leader of that time. The combat units are army corps and fleets, and sometimes entire armies. Their content varies with the player’s will and the contingencies of that era; Guard, line infantry, Elite, light cavalry, heavy cavalry, militia, Cossacks, and so on. The game turns are season-based and interactive, including a variable number of impulses. A budget phase occurs every fall.

The game can involve two players (one French and one anti-French), or five players (France, Great-Britain, Prussia, Russia and Austria), or even seven players (Spain and the Ottoman Empire have their own player). Of course, victory conditions vary accordingly.

The operational part of the game points out the importance of leadership and line of communication; attrition can be very high. Evasive actions and interceptions lead to the deployment of armies followed by battle. Battle occurs in the same hex; troop quality, tactical choices and leader values are taken into account in the issue of the battle.

At the strategic level, the players are responsible for their unit’s production and maintenance. Diplomacy is the key point in creating alliances with other powers, major or minor. Moreover, many random events improve the Napoleonic flavor of that time.

The overall purpose of the Grand Empire is to provide a strategic Napoleonic game that takes into account historical, military and diplomatic sights, and that can be played in a short period of time (one year is four turns and can be played in two hours) with a reasonable amount of rules.

Contents :
* Two maps
* 3 countersheets (260 double sided counters each).
* one rulebook and one scenarios booklet.
* 2 dice.
* Tables and charts

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More Information Edit | History
Versions
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Le Grand Empire
Nick: 
Pratzen Editions Deuxième edition
Publisher: Pratzen Editions
Artist: Christophe Gentil-Perret
Year: 2008
Size: GMT standard box
French
Release Date:   
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Le Grand Empire
Nick: 
Pratzen Editions Première edition
Publisher: Pratzen Editions
Artist: Christophe Gentil-Perret
Year: 2007
Size: GMT standard box
French
Release Date:   
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4 Le Grand Empire v2. Traducción al castellano.
Traducción de la 2ª edición de las reglas, solucionando las erratas conocidas, y reglas multijugador del libro de escenarios. Tiene varios ejemplos más añadidos.
2011-09-15
4 2nd edition errata + Q&A
Updated errata for english version
2010-06-27
3 Le Grand Empire Event and Tactics Cards
Cards created by Pere Cerdan from Alpha Ares on Consimworld. They relieve the problem of continually consulting rules to see what is the effect of the events and tactics markers. Simply draw a card, and there it is!
2008-12-17
5 reglesGE-US.zip
Le Grand empire US Rules
2007-05-16
1 reglesGE.zip
french rules for le grand empire
2007-05-04
Statistics
Board Game Rank: 3550
War Game Rank: 791
Num Ratings: 43
Average Rating: 7.52
Standard Deviation: 1.42
Num Views: 21969
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.7
Fans: 7
Personal Comments: 20
Users Owning: 124
Users Wanting: 16
Users Trading: 3 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 42
Plays This Month: 0
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