Two game set covering pivotal World War One battles of Tannenberg and The Marne.
Low-complexity for a wargame. Player's units are grouped into armies which have variable movement rates (based on a die roll) each turn. Units are rated for strength and efficiency. Special rules for artillery, supply, victory point hexes, fortified zones, forts, and strategic movement.
This scenario is a "what if" scenario of the Marne covering what might have happened had General von Kluck placed his 1st Army in echelon as ordered by General Moltke. Version 1, submitted by the Author. I welcome any suggestions.