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Information

Designed By: Andrea Chiarvesio
Luca Iennaco
Published By: Fantasy Flight Games
Mario Truant Verlag
Edge Entertainment
[More »]
Mfg suggested # of Players: 2 - 5 players
User suggested # of Players:
Best with 4 players
Recommended with 2, 3, 4, 5 players
(70 voters) [poll]
Playing Time: 90 Minutes
Mfg Suggested Ages: 10 and up
User Suggested Ages: 10 and up
(10 voters) [poll]
Language Dependence: Moderate in-game text - needs crib sheet or paste ups
(22 voters) [poll]
Category: Medieval
Mechanics: Dice Rolling
Other Names: N/A

Description

[Edit] [History]

In Kingsburg, players are Lords sent from the King to administer frontier territories.

The game takes place over five years, a total of 20 turns. In every year, there are 3 production seasons for collecting resources, building structures, and training troops. Every fourth turn is the winter, in which all the players must fight an invading army. Each player must face the invaders, so this is not a cooperative game.

The resources to build structures and train troops are collected by influencing the advisers in the King's Council. Players place their influence dice on members of the Council. The player with the lowest influence dice sum will be the first one to choose where to spend his/her influence; this acts as a way of balancing poor dice rolling. Even with a very unlucky roll, a clever player can still come out from the Council with a good number of resources and/or soldiers.

Each adviser on the King's Council will award different resources or allocate soldiers, victory points, and other advantages to the player who was able to influence him/her for the current turn.

At the end of five years, the player who best developed his assigned territory and most pleased the King through the Council is the winner.

Many alternate strategies are possible to win: will you go for the military way, disregarding economic and prestige buildings, or will you aim to complete the big Cathedral to please the King? Will you use the Merchant's Guild to gain more influence in the Council, or will you go for balanced development?

Expanded by:

More Information

[Edit] [History]
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Num Ratings: 1998
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2 Kingsburg Expansion - Winter Reinforcements
Kingsburg Expansion.pdf
This is the home-made version of the upcoming "winter reinforcements" expansion which replaces the die roll in the winter phase. Instead, each player selects one of 6 tokens which adds soldiers to his army. I've played this variant dozends of times with the Java version and found it much more tactical and enjoyable. These tokens will probably be included in the upcoming Kingsburg expansion but since I couldn't wait I decided to make my own set for the meantime. This one page sheet contains the soldier tokens as well as the modified rules in both English and German. Print out in color, separate rules from tokens. Glue tokens on cardstock. Cut out and laminate tokens and/or rules as you wish.
1 Kingsburg Player Aid half sheet
Kingsburg Player Aid.pdf
Not a complete rules description, but handy for keeping the phases flowing quickly, no more looking up tiebreakers. Prints two per sheet. Cut the page in half then trim an eighth of an inch from the bottom of each half to laminate two in one full-sheet sleeve.
0 Kingsburg Reference w/buildings
kingsburg_houserules_quick[1].rtf
Used JYoder's quick reference and added buildings as well as houserules we like to use (which are clearly marked if you do not wish to use them) Added colour coding for better clarity.
2 Kingsburg Polish Rules/Polska Instrukcja
Kingsburg_PL_v1.pdf
Polskie tlumaczenie regul gry
4 Official Clarifications
Kingsburg Official Clarifications.pdf
A one-page (PDF) summary of the Official Rules Clarifications posted by Luca Iennaco.
1 Kingsburg monster cards
Kingsburg Monster Cards.doc
List of all 25 monster cards, with card strength, monster type, what you lose, what you win, and what building provides extra defense. Shamelessly ripped off from http://www.boardgamegeek.com/file/info/29540 for the purpose of adding the defense column and making something easily printed.
2 Enemy Card Tuckbox
Enemies Tuckbox.pdf
Tuckbox to hold all of the enemy cards for the game. Based on the output from http://www.cpforbes.net/tuckbox/
6 Kingsburg Enemies
Enemies.pdf
A 1-page visual chart of all the enemy cards.
0 Translate into chinese