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Information
Designed By
Art By
Published By
Year Published
1994
# of Players:
3 − 6
User Suggested # of Players
Best with 6 players
Recommended with 5, 6 players
(3 voters) [poll]
Playing Time
60 minutes
Mfg Suggested Ages
10 and up
User Suggested Ages
8 and up
(1 voter) [poll]
Language Dependence
Some necessary text - easily memorized or small crib sheet
(1 voter) [poll]
Category
Mechanic
Primary Name
Guerilla
Alternate Names
Expanded By
Families
Description Edit | History

Guerilla is a multi-player simulation card game. Three to six players vie for control of the government as rebels wage a civil war against those in power. As in real guerrilla warfare, the government forces are handicapped by their inability to separate friend from foe. This "fog of war" is accomplished by a clever dichotomy of goals wherein each player simultaneously commands both government and rebel forces. However, each player is secretly backing either the government of rebel cause and is severely penalized if his "side" doesn't win the hand.

Consequently, players are always torn between scoring for their "side", or for themselves, or even sacrificing their own resources for the sake of an opponent who appears to be on their side. But is he? Even when you think you've figured out who is who, the Revolution card can appear to change loyalties and totally cloud the issue again.

Players score by eliminating opposing forces, manipulating the media and world opinion, or controlling various installations such as the Port or Airfield which grant special abilities to those who hold them. Government air power and armor columns struggle against ambushing guerrilla bands which fade back into the jungle without a trace. If atrocities are committed, the U.N. may intervene and attempt to stop the open warfare. Then the battle is fought by secret police who ferret out traitors while propaganda battles are waged for the hearts and minds of the populace. Assassins abound as influential leaders are targeted in an attempt to paralyze opposing troops in preparation for the day when the U.N. withdraws.

Game length is variable and selected at outset. A game can comprise a single hand or be combined into three or more - resulting in a game from one to four hours in duration.

More Information Edit | History

Magazine References:

The GENERAL Index Article List:

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0 Guerilla - Cards Info
Based upon Liumas's (and Andy Parsons) Guerilla Rules Re-write. 2 pages (A4) with more info on the cards.
2009-08-01
0 Guerilla - Sequence of Play
Based upon Liumas's (and Andy Parsons) Guerilla Rules Re-write. 2 pages (A4) with the different phases of the games.
2009-08-01
0 Setup and general info
Based upon Liumas's (and Andy Parsons) Guerilla Rules Re-write. 1 page (A4) with goals, points and setup.
2009-08-01
4 Revision to rules rewrite
v1.3a: formatting fixes to v1.3 - margins, page overflows and inconsistent headers
2009-05-30
5 Guerilla Rules Re-write
Version 1.2 of the rules re-write, with the rule on withdrawing complexes corrected.
2008-02-25
4 Guerilla Card Notes revised by Liumas
Guerilla Card Notes revised by Liumas. An excellent introduction to each of the cards, now revised and edited to fit on 2 sides of a page and be quicker and easier to read.
2008-01-14
1 guerilla_comp.pdf
French translation of the rules + round order help cards
2006-12-06
0 Guerilla aide de jeu 2.pdf
French translation of the GuerillaActions.PDF available on Boardgamegeek
2006-11-25
1 Guerilla_SR.wps.pdf
Series Replay article (PDF version)
2005-12-03
0 Say_Hello_to_the_Jungle.pdf
Say Hello to the Jungle article (PDF version)
2005-12-03
Statistics
Board Game Rank: 1739
Wargame Rank: 599
Num Ratings: 246
Average Rating: 6.27
Standard Deviation: 1.52
Num Views: 19799
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.7 moreinfo
Fans: 2
Personal Comments: 117
Users Owning: 448
Users Wanting: 29
Users Trading: 44
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 124
Plays This Month: 0
Linked Items Relationship: Expansions for this Game
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