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Information
Designer
Artist
Publisher
Year Published
2006
# of Players
6 − 12
User Suggested # of Players
Best with 11, 12, more than 12 players
Recommended with 8, 9, 10, 11, 12, more than 12 players
(1 voter) [poll]
Playing Time
420 minutes
Mfg Suggested Ages
12 and up
User Suggested Ages
12
(1 voter) [poll]
Language Dependence
Some necessary text - easily memorized or small crib sheet
(1 voter) [poll]
Honors
Subdomain
(0 voters) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
11 Kings
Alternate Names
Eleven Kings
Website
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ObjectID: 28560
Description Edit | History

A civilization game for 6+ players. The game is intended to be played with big groups and generally lasts around 7 hours.

This game was intended to be both flexible and streamlined. It's a civilization game with a modular hex board, a small number of technologies and relatively simple rules. Diplomacy is an important aspect of the game.

This is currently a free PnP game downloadable from:

http://www.lc.dds.nl/papercut/11kings.html

BGG Marketplace
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More Information Edit | History

From: INVALID OBJECT ID=20955, type=geeklist

"In 2006, I was going to rent a holiday house with a group of friends for a weekend to play games. There would be 12 or more of us and we all shared an interest in subjects that are best covered in civilization games. Most of us weren't gamers, however.
Therefore, I set out to design a civilization for big groups, that would be playable even by non-gamers, that would be highly flexible, leave lots of space for players' imagination, and have lots of room for diplomacy (the latter all for this particular group of people). 11 Kings (2006) was the result and since the game was quite a success, I decided to make it publicly available.

11 Kings has a modular board made out of small hex tiles that are placed on ocean boards with a hex grid. On these hex tiles (plains and mountains) cities and control markers are placed, but most of the game action takes place on player mats. Armies are placed and moved (secretly!) on these player mats (where players draw their empires). Cities bring in money, which is needed to buy armies, navies and technology, or to increase the happiness level of an empire.
Every game turn consists of five cycles of player turns (years), a diplomacy phase and an economic phase. The player turns (years) are the heart of the game. Each year, the players turn over year cards (1 per player per year) that have a number of values on them and, in some cases, a special event. The values on the year card represent an income modifier, attack strength, and price modifiers for armies, technologies, and cities for that year. Players write down their modified income, buy new things and pay maintenance, and may then secretly move their units, which may result in war. Almost everything is done simultaneous, so there hardly is any downtime."

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11 Kings
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Publisher: (Web published)
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Year: 2006
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6 cards
Cards (including card backs). Multiple copies needed with large numbers of players (see rules).
2009-06-25
5 counters, chits, and markers
Counters etc. for up to 11 players.
2009-06-25
5 empire sheet
Empire sheets are used for marking advances and for army movements (which are secret).
2009-06-25
5 turn record sheets
Bookkeeping sheets. You will need 1 per player per game.
2009-06-25
5 ocean (board)
The background (ocean) board(s) for the map. Print on A4 paper, copy to dark blue A3 paper. You will need multiple sheets (4 is sufficient for up to 12 players). Be sure to uncheck 'fit to page' when printing this and the tiles to make the latter fit on the A3 versions of these sheets.
2009-06-25
5 rules
The latest version of the rules. (These are in need of rewriting and corrections, but everything is there, I think. They're just rather difficult to read... If and when an improved version of the rules becomes available, I will upload that.)
2009-06-25
6 land tiles
Land tiles to create the game map.
2009-06-25
Statistics
Board Game Rank: N/A
Num Ratings: 2
Average Rating: 6.50
Standard Deviation: 0.50
Num Views: 12390
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.5
Fans: 1
Personal Comments: 3
Users Owning: 10
Users Wanting: 1
Users Trading: 0 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 2
Plays This Month: 0
Linked Items Relationship: Expansions for this Game
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