Information
Designer
Artist
Publisher
TSR
Year Published
1981
# of Players
2 − 10
User Suggested # of Players
Best with 3 players
Recommended with 2, 3, 4 players
(2 voters) [poll]
Mfg Suggested Ages
10 and up
Playing Time
60 minutes
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Language Dependence
Moderate in-game text - needs crib sheet or paste ups
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Primary Name
Search for the Emperor's Treasure
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ObjectID: 2919
Description Edit | History

Originally published in issue #51 (July 1981) of Dragon Magazine. Republished as part of the The Best of Dragon Magazine Games boxed set in 1990.

A tongue-in-cheek version of "classic" Dungeons & Dragons (some even say Mertwig's Maze is a similar treatment of Advanced D&D). As such, players become a warrior, elf, cleric, or magician, then wander around the board collecting treasure and resolving encounters. The Emperor's six magic artifacts are both high-powered magic items and a countdown clock, as when enough have been found, the game ends. (Exactly how many depends on number of players.)

Treasure, encounters and equipment are all randomized with chits in three cups. Characters obtain them by fighting monsters or lucky die rolls on result charts associated with various board locations (e.g., castles, villages, The Wizard's Tower, The Pirate Lair, etc.). Not all encounters are monsters -- some are travelers who will bestow treasure upon completion of quests, others are annoyances, and there's even Imperial Guard patrols looking to confiscate the Emperor's Treasure.

Terrain types are a key strategy feature, as a player whose current location's terrain doesn't match the encounter drawn can bestow it on someone else who does. So a character in rugged forest or mountains can get stuck fighting several monsters in succession during other players' turns.

A surprising amount of flavor is included for a magazine game. There's an assortment of magic spells, ranged and close combat, magical weapons & armor, damsels in distress, evil wizards, a volcanic demon, even a wandering elephant.

The boxed version changes the encounter mix around, adds a deck of treasure clue cards, and expands the character selection with a dwarf and a "hairfoot." Counters are die-cut, but monochrome rather than full color. The nice Darlene Pekul map painting is traded in for a hexmap with generic terrain symbols that Wham suggests you mount to cardboard and cut apart, thus creating a new map each game a la Kings & Things. The cards force characters to move a lot more, and most encounters can no longer be given away, so this edition plays quite differently.

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More Information Edit | History

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Pg. 1
Search for the Emperor's Treasure
Nick: 
In Best of Dragon Boxed Set
Publisher: TSR
Artist: Tom Wham
Year: 1990
Product Code: 1051
Size: 11.30 x 9.10 x 1.25 inches
1.29 pounds
English
Release Date:  
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Search for the Emperor's Treasure
Nick: 
Dragon Magazine edition
Publisher: TSR
Artist: Darlene, Tom Wham
Year: 1981
Size: 8.50 x 11.00 x 0.25 inches
0.20 pounds
English
Release Date:  
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Files
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Pg. 1 of 1
5 ETCards8x.zip
Card Versions of Emperor Treasure Chits - use QuickCards from www.plaincards.com to view - posted with permission from Tom Wham
2007-06-30
13 Optional Rules for SET v4.pdf
Errata and optional rules for SET, version 4
2007-02-07
3 character_heroes.pdf
Characters as Cardboard Heroes
2005-08-22
4 characters.pdf
Those wacky characters
2005-01-21
2 Chit Sheet Definitions.ppt
Encounter and Treasure Definition Sheet
2004-12-13
4 Character Sheets plus.ppt
Updated Character Sheets
2004-12-13
10 sfet_all.zip
Scan of original map for SFET.
2004-07-22
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Statistics
Board Game Rank: 3243
Thematic Rank: 448
Num Ratings: 150
Average Rating: 6.86
Standard Deviation: 1.37
Num Views: 29527
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 1.8
Fans: 18
Personal Comments: 95
Users Owning: 273
Users Wanting: 23
Users Trading: 3 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 75
Plays This Month: 0
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