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Information
Designed By
Art By
Published By
Year Published
2009
# of Players:
1 − 2
User Suggested # of Players
Best with 1 players
Recommended with 1, 2 players
(10 voters) [poll]
Playing Time
0 minutes
Mfg Suggested Ages
12 and up
User Suggested Ages
10 and up
(6 voters) [poll]
Language Dependence
Moderate in-game text - needs crib sheet or paste ups
(4 voters) [poll]
Category
Mechanic
Primary Name
D-Day at Omaha Beach
Alternate Names
Expanded By
Families
Description Edit | History

Solitaire study of America's most bloody and heroic day in WWII. The player controls the US forces landing along the five mile stretch of Omaha Beach on D-Day and their desperate struggle to establish a viable beachhead. The game covers the entire first day at a time scale that varies from 15 minutes per turn (during the initial landings) to 30 minutes per turn later in the day. Units are companies and include assaulting infantry, engineers and amphibious tanks. The game system controls the hidden German defenders in their "Widerstandsnest" resistance points, revealing the defenders and their reserves as the American survivors of the first landing waves make their way up the bluffs. Rules cover amphibious landings, German fields of fire, artillery, tidal movement, and intangibles such as US leadership under fire and the initiative of the American GI. One map, two counter sheets, 55 cards.

Additional Notes:

=====

352 counters. Basic unit size is the US infantry company. German units consist of Widerstandsnest crews and reinforcement infantry companies. US tanks, and some US artillery, AA and anti-tank units are also included. US engineers are represented abstractly, clearing beach obstacles early in the game and opening traffic routes off the beach later in the game.

The map depicts the entire Omaha invasion area 9km long, going inland 4km, at 250 meters per hex. Hexes are oversized (almost 1") so that symbology facilitating German placement, fire and actions can be seen without having to pick up units.

Time scale is 15 minutes per turn from 0600 hours to 1000 hours, shifting to 1/2 hour turns from 1000 to 1800 hours.

A deck of 55 cards performs triple duty -- determining results of US amphibious landings, determining an event each turn, and determining which German units fire or perform other actions each turn.

=================

Decision Games Omaha Beach official url: http://www.decisiongames.com/html/omaha_beach.html
More Information Edit | History

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BGG Marketplace
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New $44.63 15-Jul-2009 flag
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22d 18h 25m
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3 Rules in Spanish
Reglas del juego en espaƱol
2010-02-03
7 Tuckbox
Here is a Tuckbox for this great game,print out on Heavy Weight Cardstock recommended.
2009-07-10
20 Eligibilities and Priorities Reference
An additional reference card to help avoid paging through the rulebook. Restates some info (where noted) that is also on the player aid cards included in the game. Suggestions and corrections are welcome. Recommend printing double-sided on card stock. Enjoy.
2009-06-19
Statistics
Board Game Rank: 638
Wargame Rank: 42
Num Ratings: 121
Average Rating: 8.57
Standard Deviation: 1.15
Num Views: 54250
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.1 moreinfo
Fans: 35
Personal Comments: 69
Users Owning: 346
Users Wanting: 82
Users Trading: 3 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 220
Plays This Month: 11
Linked Items Relationship: Expansions for this Game
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