Translated from the backside:
In this game, the players become royal knights, and their goal is to reclaim the princess who has shut herself into the Thorn Castle.
However, the princess is a selfish one, and she doesn't want to leave the Castle.
In order to get her out of there, the knights must earn her trust by pleasing (resolving) the selfish wishes she constantly repeats.
The knights use their cards to move around the board looking for useful things, awaiting the chance to take the princess with them. But once they claim the princess (for example, by defeating the knight she currently is accompanied by), she starts ranting "I'm hungry", "I want to rest" and other silly requests.
The winner is the player who succeeds in earning the princess' trust by clearing three of these requests and escorting her outside the castle's walls.
A3 Game board
4 Knight cards
1 Princess card
84 Action cards
20 Event cards
20 Rant cards
6 cardboard figures (1 for each knight, 1 princess, 1 event marker)
1 6-sided die (the irriation counter)
24 item chips
1 rule book
Designed by Seiji Kanai
Illustrations by Noboru Sugiura