During each Round of play, you will have the opportunity to perform 3 of 5 possible actions:
- Assemble (place your fleets into Sectors with Shipyards)
- Build (build monuments, construct shipyards, and erect planetary defences)
- Move (move fleets into a sector or out of a sector)
- Politics (gain resources or increase your fleet capacity)
- Research (select an available technology)
The play map is made up of sector tiles, and at the beginning of the game the majority of the map is Empire controlled resource sectors. A variety of map layouts are included and the size of the map depends on the number of players.
In the Short Game, each round players will take turns selecting and executing 1 action at a time until each player has taken 3 actions, then a new round will begin. The Short Game offers a compelling mix of strategic planning and tactical play, as players must balance their long term goals for development and for technology acquisition with the need to take advantage of the opportunities that arise during action selection. The Short Game provides a streamlined 4x experience that can be completed in about an hour.
The Long Game differs from a Short Game in several important respects. First, the Long Game introduces improved technologies, racial powers, and other elements to provide a more complex and flavourful gaming experience. The Long Game also requires players to select all three of their actions (and the order that they will be performed in) at the start of every round. Thus, to succeed in the Long Game, you must carefully plan your turn, anticipate your opponents' actions, and more successfully execute your overall strategy. Finally, through the Politics Action, the Long Game allows players to select goals that award victory points at the end of the game based upon how well the player has carried out a specific agenda. The Long Game provides an epic 4x experience in around 2 hours with variable powers, advanced technologies, and numerous paths to victory.
Microbadge
- Ascendancy Fan:
