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Information
Designer
Artist
Publisher
Year Published
1961
# of Players
1 − 12
User Suggested # of Players
Best with 4, 6 players
Recommended with 2, 3, 4, 5, 6 players
(3 voters) [poll]
Playing Time
60 minutes
Mfg Suggested Ages
10 and up
User Suggested Ages
10 and up
(4 voters) [poll]
Language Dependence
Some necessary text - easily memorized or small crib sheet
(2 voters) [poll]
Honors
Subdomain
(2 voters) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
Le Mans
Alternate Names
Website
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ObjectID: 3471
Description Edit | History

The great-grandfather of today's racing games, elements of Le Mans are clearly evident in games like Formula Dé. Le Mans offers the choice of twelve different car specifications that detail the number of spaces the car travels in each gear and which gears the cars can safely negotiate turns. Also, the different car types have different braking characteristics.

The game includes two tracks printed on the same board, Monte Carlo and Le Mans. Each track is only two lanes wide, and the spaces on the track are only a half-car-length, so a car takes up two spaces at once.

The cars move in order of track position. Each turn, a car may either remain in the same gear, shift up one gear, or shift down according to the car's specifications. It must then move the exact number of spaces required by the particular model of car in the specified gear.

When cornering, if a car exceeds the gear specified for the particular model of car, it must "take a chance." The driver must roll the die to determine if the car safely cornered, spun out, crashed, or damaged the car such that a pit stop is required. If a car spins out, a "wet track" marker is placed on the corner, subsequently requiring all cars to roll for a chance when going through it.

If a car is blocked and cannot move the entire number of spaces required (and the car has no more hard braking left and cannot down shift enough), the cars collide. Collisions require that the involved cars make a pit stop for repairs.

Optional rules include guidelines for slipstreaming, over-revving to move an extra space, and details of team, solo, and timed play, and "Le Mans-style" starts.

The game is a revised version of Wright-Mudge Enterprises' Grand Prix: A Sports Car Racing Game.

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More Information Edit | History

from The Avalon Hill Company History, 1980

Le Mans (1961) Revised 1965, Discontinued 1971
Freelance design revised by Avalon Hill
Designed by Rodney Mudge and Scott Wright

The company's first venture into the realm of sports, LE MANS was actually one of the better games of its day but suffered from lackluster sales. The second edition consisted of a set of new car specifications on blue card stock.


Magazine References:

The GENERAL Index Article List:

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Le Mans
Nick: 
Second Edition
Publisher: Avalon Hill
Artist: 
Year: 1965
Product Code: 512
Size: 14.50 x 11.25 x 1.62 inches
2.00 pounds
English
Release Date:   
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Link Image
Le Mans
Nick: 
First Edition
Publisher: Avalon Hill
Artist: 
Year: 1961
Product Code: 512
Size: 14.50 x 11.25 x 1.62 inches
2.00 pounds
English
Release Date:   
View
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2 LeMans_Alt_Chance_Table_July_1965
There is an Alternate Chance Table in this article from the now public domain magazine The Avalon Hill General July 1965 page 7 col 1. This Alternate Chance Table allocates higher risk to the Hairpin turn.
2010-07-12
3 UPLOAD: LeMans Track Record Sheet
Many thanks to Jeff Meyers for uploading a scanned copy of the Record Sheet that came with the game. I have cleaned this form up a bit and offer my improved version for the enjoyment of LeMans players. LeMans has long been out of print, and to the best of my knowledge, there is no source from which Record Sheets can be purchased.
2009-05-30
1 LeMans Record Sheet (scanned)
LeMans Record Sheet (scanned)
2009-01-13
3 LeMans Cars Specs (Blue)
This .xls file uses the same template as the original (beige) spec card file. I assume the cards were released with the revised LeMans edition. Only the Porsche (#9) car spec is the same.
2008-08-31
6 Modified Rules for LeMans
During the time that LeMans was in print, the Avalon Hill Game Company published at least two sets of rules. Not only were there inconsistencies between these rules, but even within each set, there were ambiguities and contradictions. This is an effort to integrate the best features from each set of rules and incorporate refinements of my own. In addition, I have re-written the rules in their entirety to make them as clear and succinct as possible. This is a work in progress, and I welcome constructive critcism and suggestions that will lead to further improvements in the play of this classic game.
2008-08-17
0 LeMans Record Sheet
LeMans is a difficult game to find in the used game market, and the Record Sheets on which one records the gear his race car is in, hard brakings, spin outs, engine over-revs, etc. are almost always missing. Unfortunately, I have not been able to locate an original Record Sheet. Thus I have created one for game play. The driver of each car will need one of these Sheets for each race. (If anyone can send me a photograph of the original Record Sheet, I will be happy to convert it into a downloadable file and post it to this site.)
2008-08-09
4 LeMans Cars.xls
Printable roster of LeMans cars
2006-02-24
Statistics
Board Game Rank: 4317
Num Ratings: 53
Average Rating: 6.44
Standard Deviation: 1.73
Num Views: 16616
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 1.9
Fans: 7
Personal Comments: 33
Users Owning: 117
Users Wanting: 20
Users Trading: 4 [find trade matches]
Has Parts For Trade: 1
Want Parts In Trade: 2
Price History: View
Total Plays: 35
Plays This Month: 0
Linked Items Relationship: Expansions for this Game
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