The year is 1947. Throughout the world, three major superpowers fight to claim exclusive control over a revolutionary source of power: Vk. Elite troops and massive combat robots wage violent battles to control these energy reservoirs...
Dust Tactics is a tactical miniatures board game for 2-4 players. In an alternate 1940s reality, alien technology fuels gigantic machines of war as the forces of the Axis and Allies clash over rare mineral deposits that could inevitably decide the outcome of the war. With over 30 highly detailed miniatures, nine double-sided terrain boards, 12 custom dice, unit cards, terrain, and plastic scenery, Dust Tactics delivers everything you need to wage battles in the immersive world of Dust.
A deep and engaging game setting, featuring stunning artwork by Paolo Parente, will draw players into a world desperately at war... and the highly detailed miniatures only add to this immersion. Eight included scenarios and nearly limitless customization ensures hundreds of hours of replayability, while scalable rules offer a satisfying experience for players of all levels.
• Over 30 highly detailed miniatures
• Nine double-sided boards to customize your own battle
• A deep and engaging setting
• A battle book including eight unique scenarios
• Quick-start rules to get into the action quickly
This is an Excel sheet that lists all unit cards (as of Cerberus), allows you to keep track of your inventory and helps you to build armies based on total Army Points (AP).
Great tool for quickly looking at stats for comparing units and a quick way to build armies using a max AP system.
You can use standard Excel features to sort and with auto filter on you can quickly filter by set type or other fields and use drop-downs to choose what units you own and/or select units for your army.
Hope you find it useful, and feel free to point out any recommendations or needed corrections. I will try to keep it up to date as new units come out.
Thanks
*** This is not a weapons or skills inventory or guide, as there are already references for those.
*** All AP values listed are based...
Updated and some orrections made.
Information about Dust Tactics minis is sparse and somewhat confusing, with the expansion packs overlapping the Core set's offering. Bear with any errors, and let me know if you encounter any!
Added the new command squads.
This added a second page for each faction so I used the extra space to add some tokens to cover dead members and non deployed squads.
one of the players in my group complained that it was getting hard to remember exactly what each skill is since they are becoming more numerous .
this is a one page cheat sheet of the skills in the game excluding the command abilities sine we all use those enough to know what they are .
The Universal Head DUST TACTICS Rules Summary v3 (Feb12). Double-sided rules summary, plus two double-sided play refrence sheets (1. basic rules + weaponry and 2. command squads + large vehicles & structures). Covers revised core rules and current 3 expansions.
This is a set of jpgs scanned from the DT boards and terrain so you can use whatever program you like to create your own scenario maps. Also included are objective tiles and starting positions and the standard 3x3 board configuration for ease. I just use Word. paste in the board, paste in the terrain tiles setting them to position in front of text and make the background of them transparent - job done. *NOW UPDATED FOR CYCLONE*
these are my home brew airplane rules , WEEKS IN THE MAKING/TESTING . as is apparent , you should play these only on REALLY big play areas :) i will post a forum post once i see this gets approved with the stats for the airplanes i have stated thus far . now if you will excuse me , i need to go get my ZOOM! ZOOM! POW! on , enjoy , feel free to chime in if you have quetsions , but please , no applause , just TEN$ and TWENTIE$ :)
UPDATE , I HAVE MADE UNIT CARDS FOR SOME OF THE AIRPLANES WE USED TO DEVELOPE THESE RULES , GO HERE TO CHECK THEM OUT : http://www.boardgamegeek.com/images/user/39291