Board Game Entry
Information
Designed By
Art By
Published By
Year Published
1977
# of Players:
2 − 2
User Suggested # of Players
Best with 2 players
Recommended with 2 players
(4 voters) [
poll ]
Playing Time
180 minutes
Mfg Suggested Ages
12 and up
User Suggested Ages
12 and up
(1 voter) [
poll ]
Language Dependence
No necessary in-game text
(3 voters) [
poll ]
Category
Mechanic
Primary Name
Alternate Names
Expanded By
Families
Imperium is a 2-player game of space empire conflict set in 22nd Century AD, and in the history of the Traveller role playing game. It simulates the clash between Earth (Terra) and an alien civilization, represented in the form of a widespread Empire (the Ziru Sirka). Both sides have a variety of starships and ground forces to choose from. Movement takes place via 'jumps' from one star to the next, and conflict is resolved at these 'points'.
Reimplemented as:
Game contents
Rules
4-piece mapboard
1 six-sided die
History of the Imperium
Charts
Turn Record Chart / Resource Units Chart
352 counters:
176 Terran counters (blue / green):
11 Transports (TR)
2 Tankers (AO)
11 Scouts (SC)
11 Destroyers (DD)
11 Light Cruisers (CL)
11 Strike Cruisers (CS)
11 Heavy Cruisers (CR)
5 Dreadnoughts (B)
6 Battleships (BB)
11 Monitors (M)
11 Missile Boats (MB)
11 Fighters (F)
2 Motherships (MS)
10 Regular Troops (4 x 2, 3 x 3 and 1 x 4)
4 Jump Troops (2 x 4, 1 x 5 and 1 x 6)
22 World markers
11 Outpost markers
11 Planetary Defence markers
4 Bookkeeping markers (blank, 0, 00 and War/Peace)
176 Imperial counters (red / black):
11 Transports (TR)
2 Tankers (AO)
11 Scouts (SC)
11 Destroyers (DD)
11 Light Cruisers (CL)
11 Strike Cruisers (CS)
11 Heavy Cruisers (CR)
5 Attack Cruisers (CA)
5 Dreadnoughts (B1)
6 Improved Dreadnoughts (B2)
6 Battleships (BB)
11 Monitors (M), 1 with Terran stats
12 Fighters (F), one with a black ship
1 Mothership (MS)
12 Regular Troops (2 x 1, 6 x 2, 4 x 3)
4 Jump Troops (1 x 3, 1 x 4, 1 x 5 and 1 x 6)
20 World markers
11 Outpost markers
11 Planetary Defence markers
4 Bookkeeping markers (blank, 0, 00 and Glory)
Magazine References:
Campaign Article Index:
Number 84, March-April 1978
Dragon (Issue 027 - Jul 1979)
Recommendations
1
short&stupid rules, (imperial/senate cards, but nothing too fancy)
A bit more modified version, combined from the variants seen here and elsewhere. The imperial/senate cards mentioned in the text. The idea for the cards is not mine but someone elses, first mention I have seen was by user gilesclone on some geeklist. See comments
2008-04-14
7
Imperium play summary
A two page summary. One side with movement and glory, the other with combat and actions during turns of peace.
2008-01-15
1
Imperium.zip
Cyberboard Gamebox for Imperium by GDW
2004-02-08
3
Imperium Charts.doc
Charts and Tables for Imperium Variant
2003-06-15
5
Imperium.doc
Variant Rules for Imperium
2003-06-15
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