Claustrophobia is a miniatures-based dungeon crawl game set within the universe of Hell Dorado.
The box contains pre-painted miniatures which are placed on large tiles showing the dungeon spaces. Also included are character boards, counters and markers, and dice.
One player controls a small group of determined humans, while the other plays an almost unending army of demonic creatures. The game is thematic and highly asymmetric: human characters are stronger, but the demon characters are more numerous. Gameplay is very straightforward with a minimum of rules, and each game plays in an hour or less.
In essence dice are allocated after rolling to perform actions, while cards or special abilities are also available. The game is about managing decisions and choosing what to do with the resources that you have, managing difficult events and out-thinking your opponent. Combat is handled by dice.
Complexity is low, with the focus on theme and building towards a tense, climactic ending.
Claustrophobia is played through scenarios of which there are several in the rulebook. Generally speaking the human characters are attempting to complete a task (e.g. escape the catacombs, close a portal) while the demons are focused on stopping them. There are varying win conditions depending on the scenario chosen.
These files are intended to be used by the Demon player for a quick reference as to what stats the Human player has selected. Simply spin the wheel to mimic the die selected by the Human and use it to plan your attack.
The file with the red tabs on the side is meant for players who wish to keep track of damaged attack lines. When starting a game, fold the tabs behind the card. When a line gets hit, unfold the corresponding line.
To assemble the spinners you will need some some small brads. Cut out the green squares, spinners and Condemned cards. Place the black spinners behind the Condemned card and insert a brad through the two pink dots.
[b]A simple, easy to remember and fast to play automated IA for the Demon player.[/b]
Base game only, scenario 1 so far.
It wasn't simple to make relevant automated choices on the demon destiny board, so I just removed it completely. Any other bits of Claustrophobia, like the cards, are used.
It's complete, tested and working fine. Still feedback is most welcome, in order to improve this.
Up to date topic here : http://boardgamegeek.com/thread/1219187/solophobia
Three tuckboxes for Claustrophobia+De profundis:
-1st for Scaria and Redeemer's gift cards.
-2nd for Demons et Hellhounds cards
-3rd for all the human's objects.
Print real scale, cut, glue!
For cards with Mayday sleeves, add a 3 mm thickness foam core inside the tuckbox (to stiffen and thicken boxes).
Other sleeves could fit the boxes without the fomcore piece.