MBT is a detailed look at the organization, equipment and capabilities of some of today's most powerful and advanced military forces. Included are the latest American, West German and Soviet vehicles, their accompanying infantry and attached weapons, and the supporting artillery, air and helicopter elements that compose modern "combined arms" forces. It's all here, and YOU are in command!
MBT is a turn based, hex and counter tactical game of "modern" tank warfare. Each turn is 1-5 minutes, each hex 100 meters. Unit counters are single vehicles or infantry squads/teams.
Included here are the current frontline Italian Ariete MBT and Dardo IFV (previously Italy used standard NATO vehicles already in the MBT & IDF games) I made this a while back and forgot to upload it. Perhaps not as topical as the North & South Korean vehicles, but hopefully still interesting. As always, comments and suggestions are more than welcome.
Included here are five locally produced North Korean variants of the T-62 (one from the original production run and four more modern) and a North Korean amphibious light tank. There seems to be shockingly little data available on North Korean equipment, so comments and suggestions are more than welcome. I'll be the first to admit there's a lot of blind guesswork here...
With the news being focused on Korea lately, I figured it was time to make some new cards. Included here are cards for the K1, K1A1 & K2 MBTs as well as the K200 APC. Like all modern vehicles, there's a fair degree of uncertainty, so suggestions and/or references are always welcome. As an aside, I tried to err on the side of underestimating the capabilities of units (particularly the K2) in the interest of game balance.
The "World At War: The Untold Stories" game (http://www.boardgamegeek.com/boardgameexpansion/41934/world-at-war-the-untold-stories) has a East German unit (the 150th Panzer Brigade) using old NATO equipment for the purposes of deception. I liked the concept and whipped up the following units to represent the unit's equipment in MBT terms. I adjusted the weapons from regular NATO standards, assuming that a hypothetical East German unit would have benefited from these modifications, if only for the logistics. I used the 115mm gun from a T-62 for the M-48 modification, without the benefit of ATGM use or auto-loader, as these seemed to be more excessive retrofits than would truly be beneficial. The jeep is simply a standard model with a Sagger launcher. The unit would also have access...
as I like to analyse, and study the impact of various parameters for different style of play (or, maybe tactical optimisation of units), I have collected all of the game units, from IDF via MBT to the herein uploaded units in an Excel workbook.
I usually describe my style of play as "Outflank Assault", or "Movement-based Counterattacks". I rarely "Turtle".
Hopefully the file is selfexplanatory - I am multiplying different factors from the units (at 1 hex range, frontal armour), and dividing with the points the unit is worth, in order to find a Best Solution to the situation, tactic, or parameter to study.
Example: Outflank-assault relies on speed and firepower - hence:
ARMOUR Swift Asslt = AP*PY*TF KE*MF^2/PT
AP is the AP value, at 1 hex range
PY in a...
After watching Egyptian M-1A1's & M-60A3's on the news for the past few weeks, I decided to make a few cards. The Egyptian M-1A1 is a down-armored version of the American Abrams (I gave it the M-1's armor with the "export" 120mm gun I previously uploaded). The Egyptian M-60A3 doesn't appear to differ much from the American one from MBT (although it can lay smoke from the exhaust, as evident from the news coverage--therefore "Smoke Makers" should be "DS + EX") so I didn't bother with a new card. I had been meaning to make a Ramses II for a while now, so I included one of those as well. It's a marginally uparmored T-55M1 with a standard NATO L7 gun. Nothing fancy. I know I probably look like a jerk to be inspired to upload MBT cards after viewing what will hopefully be a peaceful...
Per another request, included here are the Chinese Type 99 & Type 96 MBTs as well as an update to the infantry card I previously posted. The tanks follow the same methods I've described before. The Chinese infantry apparently greatly enhanced their anti-tank missile capabilities at the end of the 1980's so the new card reflects this. As a side note, I also changed the missile designation from "Red Arrow" to "Hongjian" since it sounded better for the card. This could apply to the previous Chinese units I made using the Chinese copy of the Sagger, but the actual stats wouldn't change--just the name. I'm not sure what APCs/IFVs would be in the Chinese TOE above and beyond what I already posted, so I didn't include any. If anyone has any questions or comments, please feel free.
Weighing in at 200 tons, the German Maus is the heaviest tank ever constructed (at least that I know of). Here's the Wikipedia link (http://en.wikipedia.org/wiki/Panzer_VIII_Maus). I was curious how the legendary tank would actually stack up against modern weapons...and the answer turns out to be quite poorly. Once shaped charges became more commonplace, the heavy tanks went the way of the dodo and you'll quickly see why (even the basic RPG-7 from IDF can destroy the Maus from any angle on level ground). Still, it could be fun for alternate history/etc scenarios so I thought I'd upload it. In case you're curious, I pulled performance data for the German guns from this website (http://www.freeweb.hu/gva/weapons/introduction.html), which sadly only appears to have WW2 vintage...