Year Published
# of Players
2 − 8
User Suggested # of Players
Best with 2–3, 5–8+ players
Recommended with 1–8+ players
(2 voters) [poll]
Mfg Suggested Ages
12 and up
Playing Time
90 minutes
User Suggested Ages
(2 voters) [poll]
Language Dependence
Moderate in-game text - needs crib sheet or paste ups
(2 voters) [poll]
(9 voters) [vote]
Primary Name
Flight Leader
Alternate Names
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ObjectID: 3711
Description Edit | History

(from the back of the box:)

FLIGHT LEADER puts YOU in the cockpit or a high-performance jet fighter, commanding two to eight high performance aircraft, YOUR mission is to establish "air superiority" by clearing the enemy from the skies. FLIGHT LEADER was designed by fighter pilot Captain Gary C. Morgan for U.S.A.F. training and is a highly realistic, yet easy and fun-to-play game which depicts modern aerial combat. You can refight any air battles from the subsonic gunnery duels of the Korean War to the deadly technology of the supersonic missile engagements of the present day. As a fighter flight leader, YOU will face the same considerations and make the same decisions as your real world counterparts: energy management. fuel awareness, terrain, environment, altitude and formation, radar lockons and visual sightings. pilot quality and weapons systems. Four MiGs have Just "bounced" YOUR two Phantoms-what do YOU do now?

•Endless Scenario Variations: Use any of the over two dozen scenarios covering the Korean. Middle East, India-Pakistan, Vietnam. and Falklands Wars or devise your own scenarios.

•Over 200 Different Jet Fighter Aircraft Types: We're not claiming that ALL types are represented, but if an aircraft IS classed as a fighter or fighter-bomber, the odds are that it's here and YOU can fly it.

•World Air Order of Battle: 100 nations that operate jet fighters plus the aircraft they use and the quality of their pilots.

•Basic, Advanced and Optional Rules: Rules with "layered complexity" to help in learning the game. Choose the levels of complexity and detail that YOU enjoy.

590 Die-Cut Counters
29" by 32" Mapboard
1 Basic Rules Folder
6 Aircraft Status Cards
1 Cloud Card
2 Aircrew Aid Cards
1 Decimal Die

TIME SCALE: Thirty seconds per Turn
MAP SCALE: One kilometer per hex
UNIT SCALE: Individual aircraft
PLAYERS: Two to eight (team play)
PLAYING TIME: From thirty minutes to three hours, depending on scenario size and the rules used.

(BGG description:)

Flight Leader is a turn based, hex and counter tactical game of "modern" air combat (Korean War to 1986). Each turn is 30 seconds, each hex is 1 km, and each counter is a single aircraft. It was known as Check Six when first used by the Military for training pilots as part of Project "WARRIOR"

Re-implements: Check Six!

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More Information Edit | History

Online Play:

The GENERAL Index Article List:

Microbadge: mb

Sort: Nickname | Year Published
Pg. 1
Flight Leader
Avalon Hill English First Edition
Publisher: Avalon Hill
Artist: Joe DeMarco, Charles Kibler
Year: 1986
Product Code: 871
Size: Avalon Hill Bookcase
2.81 pounds
Release Date:  
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Title | Hot | Recent
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Pg. 1 of 3 »
11 Historic Matchups from Korea to Desert Storm
Updated to include Edmund's excellent help! A list of historically accurate aircraft matchups from the Korean War to Desert Storm for use in creating your own scenarios or simply wishing to fly historically correct opponents. It is not meant to be exhaustive, I am not all knowing on the subject matter. So if I missed a major conflict or your favorite for an entry, please let me know and I will amend it. Only qualification is it it needs to be in the Flight Leader box or the supplemental aircraft in The General Volume 23 Issue 1. Just PM or comment here for any comments or additions!
4 Alternate log sheet for Flight Leader
This is a FL log sheet that I designed and have used in a few games. Each can record 15 turns for 4 aircraft. The "A+/-" box is for altitude changes, the 3x3 grid of circles is a replica of the maneuver matrix on the original game's a/c status card, the rest (I hope) should be self-explanatory.
8 Flight Leader Basic Game Tables
All necessary tables for the basic game on a one sided 8.5" x 11" page.
15 Counters PDF from CAD
Counters made from CAD for better printing
19 Computer assistant for Flight Leader
FLIGHT LEADER BOOK KEEPER v2.3 Computer assistant to handle all of the book keeping in Avalon Hill's Flight Leader board game. Requires Microsoft Windows. I started coding this back in 1994(!) as a rainy day & cold weather hobby. I originally intended to code only the search rules and advanced game maneuvering rules, but things sort of ballooned from there. *To use, unzip all files into a single folder. Double click on the "flight leader" application file. *A hypothetical 2010 NATO vs Russia scenario is pre-loaded. *See the included PDF User Manual, Source Code, and original Flight Leader rules, for additional information. *Major changes from version 2.2 include the following: -Targeting information shared among all aircraft & controller, simulating pilot and controller chatter....
8 CF-105A Arrow counter for Flight Leader
CF-105A Arrow counter for Flight Leader. More to come.
26 Flight Leader Rules with Charts added
Flight Leader Rules with Charts
7 House rules.
I wrote these house rules for new generation fighters and missiles.
4 Spreadsheet Tracker
Another tracking file, this one is excel based. Can be uploaded into googledocs which can be shared more easily.
4 FL Plot Sheet in as a text file
FL Plot Sheet in as a text file, makes easy recording settings for PBEM.
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