Players roll dice to obtain commodities and workers to build up their civilizations. Dice can be rerolled twice unless they come up as a hazard. Players use their workers to build infrastructure to support additional works or to build monuments that are worth points. At the same time commodities are gathered which allow your civilization to develop. Once all monuments or five developments are achieved by a player the game ends at the end of the round, points are counted, and a victor is declared.
Tabuleiro de controlo individual em Português para ser usado com Cubos standard de 5mm. Incluí referência para dados comuns D6 (no caso foram usadas referências para dados chineses*).
* ÁS - Ponto maior e Vermelho; 4 - pontos vermelhos
Use this board with chits or cubes to keep tally of your goods, developments, cities, and monuments. Count disasters with chits below the food track, for example. Replaces both the goods peg board and the score pad.
Redesigned player sheet combines score sheet with goods board organized according to play flow. Includes short review of all rules in each section and variant for play with groups greater than six (classrooms).