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Information
Designer
Artist
Publisher
Year Published
2002
# of Players
2 − 10
User Suggested # of Players
Best with 2 players
Recommended with 2 players
(3 voters) [poll]
Playing Time
60 minutes
Mfg Suggested Ages
10 and up
User Suggested Ages
10 and up
(3 voters) [poll]
Language Dependence
Some necessary text - easily memorized or small crib sheet
(3 voters) [poll]
Honors
Subdomain
(4 voters) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
Mechwarrior: Dark Age
Alternate Names
Mechwarrior: Age of Destruction
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ObjectID: 3864
Description Edit | History

Mechwarrior: Dark Age is Wizkids Games continuation of the BattleTech property. Jordan Weisman has tasked his design team with using the click-dials used in Mage Knight/Mage Knight Dungeons/Hero Clix to present a system of combined arms warfare in the BattleTech universe. The system encourages use of Battlemechs, vehicles, and infantry to conquer your opponent. The vehicles and infantry have dials similar to Mage Knight figures, with some new symbols to indicate new game mechanics. Vehicles have long bases, like the mounted units. Battlemechs use larger dials and include a heat dial which modifies three of the stats as the mech performs more actions. The final result, while similar to Mage Knight is much more, using the simple action based system and dials, and bringing a new form of wargaming to the table.

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More Information Edit | History

Awards

  • 2003 Origins Awards Winner, Miniatures Accessories or Terrain (for "Aurora Class Drop Ship") and Science Fiction Miniatures Series for ("Liao Incursion").

Microbadges

http://files.boardgamegeek.com/images/microbadges/mechwarriordarkage.png

Battletech Microbadges

http://files.boardgamegeek.com/images/microbadges/Battletechpr2n.jpg http://files.boardgamegeek.com/images/microbadges/mb_battletechfan.gif

Versions
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Pg. 1
Mechwarrior: Dark Age
Nick: 
First Edition
Publisher: WizKids
Artist: Sandra Garavito, Ethan Pasternack, Kevin Perrine
Year: 2002
Size:  
English
Release Date:   
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1 Mechwarrior quick reference sheet
Here's my reference sheet for faster plays
2011-05-05
8 MechWarrior Scenario Handbook v1.2a
Unofficial Fan-created collection of all the official campaign scenarios that WizKids administered as well as a guide on how to create your own custom scenario games. This guide was made with the cooperation of the WizKids community managers for MechWarrior during the final days of MechWarrior. Was trying to see about officially publishing it, but it never made it before WizKids dropped the MechWarrior game.
2011-04-12
1 Original Solaris VII rules written by Joshua ‘Jinxx’ Morris
Fan created Solaris VII rules that were created before Wizkids released their version
2009-10-26
0 Mech Football.doc
Combat Mechs, Passing and more, updated Mech Football
2006-10-18
0 Mech Football.doc
Mech Football for retired figures
2005-12-24
0 old, look for newer version
Mech Football for retired industrial Mechs
2005-12-24
1 MechWarrior-Orders.doc
Orders? We don't need no stinking orders!
2005-08-07
2 MechWarrior Terrain Chart.doc
Terrain effects chart for hex movement
2005-08-07
1 MechWarrior-Fixes+Hex.doc
Realism fixes plus hex based movement rules
2005-08-07
3 simpleMW.pdf
Simplified Mechwarrior for Heroscape Tiles
2004-11-12
Statistics
Board Game Rank: 2074
War Game Rank: 1059
Num Ratings: 571
Average Rating: 6.19
Standard Deviation: 1.60
Num Views: 66745
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.6
Fans: 17
Personal Comments: 236
Users Owning: 836
Users Wanting: 27
Users Trading: 86 [find trade matches]
Has Parts For Trade: 3
Want Parts In Trade: 7
Price History: View
Total Plays: 2148
Plays This Month: 10
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