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Information
Designed By
Art By
Published By
Year Published
2008
# of Players:
1 − 2
User Suggested # of Players
Best with 2 players
Recommended with 1, 2 players
(2 voters) [poll]
Playing Time
45 minutes
Mfg Suggested Ages
0 and up
User Suggested Ages
14 and up
(1 voter) [poll]
Language Dependence
Moderate in-game text - needs crib sheet or paste ups
(2 voters) [poll]
Category
Mechanic
Primary Name
No Retreat!
Alternate Names
Expanded By
Families
Description Edit | History

No Retreat! is a two-player wargame that retells the story of the titanic struggle between the invading armies of Nazi Germany versus Communist Russia during WW2 at a player-friendly and manageable level in scope and difficulty. Each turn is alight with intriguing on-board challenges plus the surprise of card hand Events as players vie to win in one of three different ways.

In a skillfully blended collation of classic hex-based wargaming and modern card-driven simulations, No Retreat! stays truly story-centric, providing the proper feel of sweeping maneuvers, exploitation and encirclements across the vast steppes and forests of Russia. With a simple-yet-innovative economic model, players will also feel the growing might and sophistication of the Russian’s Red Army, and the degradation of the once-invincible German Wehrmacht, over the epic four year sweep of time that this merciless campaign was fought.

Neither side can afford the disgrace of yielding an inch of ground to their hated foe, so your orders are: “No Retreat!”

Game Components:
• 8 page color Rules booklet
• 4 page Reference booklet
• 4 page Scenarios booklet
• One 11” x 17” color map
• Three Player Aid Sheets
• 40 color, die-cut two-sided 5/8” mounted game pieces
• 11 round game markers
• 24 Event cards

Scale: Each unit is 1 army or front, each hex is 100 kilometers, and each turn is 2 months.

More Information Edit | History
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5 FAQ v 1.2
A list of questions asked of the designer and his responses
2009-04-15
2 Save Smolensk!
Another Example of a good defensive ploy for the hard-pressed Soviets in 1941.
2009-04-06
5 Army Group Center Gambit
A refresher course on the Classical German Game Opening.
2009-04-06
4 South Defense.
Another Quiz on how to stop the German Juggernaut in the South in 41.
2009-03-01
4 Save Moscow!
Small Quiz to help defending the Soviet Capital.
2009-03-01
4 How to Crack Fortified Cities
since the subject was touched recently, I have compiled a small document with the text and graphics.
2009-03-01
3 Turn 1 Soviet Defense
Example of a Soviet Defense for the Critical Turn 1 of the Game.
2009-03-01
7 No Retreat! player aid detailing card usage and organization phase
I made this aid because I couldn't remember what cards could be used for and what all the various aspects of the organization phase meant. Simply making it solidified the subtle distinctions for me, and it's probably not necessary now, but it was necessary for me to make it! If that makes any sense ...
2009-02-28
5 Scenarios V1.01
Last Version of the Game Scenarios.
2009-02-16
2 Additional documentation
Extended Designer's Notes, Player's Notes and a Rules Summary
2009-01-16
Statistics
Board Game Rank: 1576
Wargame Rank: 240
Num Ratings: 52
Average Rating: 8.37
Standard Deviation: 1.39
Num Views: 19851
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.7 moreinfo
Fans: 5
Personal Comments: 38
Users Owning: 108
Users Wanting: 27
Users Trading: 1
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 131
Plays This Month: 16
Linked Items Relationship: Expansions for this Game
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Pg. 1 of 1
Rank 0
Num Ratings 3
Average Rating 9.00
Average Weight 1.00
Owned 30
Prev. Owned 0
For Trade 0
Wanted in Trade 9
Wishlist 10
Comments 3
Year Pub. 2009
 
Rank 0
Num Ratings 1
Average Rating 9.00
Average Weight 2.00
Owned 3
Prev. Owned 0
For Trade 0
Wanted in Trade 1
Wishlist 6
Comments 0
Year Pub. 2009
User Information
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