Triumph of Fascism ("ToF") is a card driven wargame of the Spanish Civil War (SCW) designed by David Dockter, creator of Triumph of Chaos, pitting the elected government/Republicans against the Fascists/Nationalists. The game is similar to Triumph of Chaos, which was based upon Paths of Glory, and added a substantial political game component. ToF contains many of the elements that characterized Triumph of Chaos including various domestic factions, foreign powers and forces that can switch sides.
ToF will place great emphasis on the interaction of political dynamics, military events and strategic will. Like ToC, Triumph of Fascism will include a political game, where players attempt to enlist various levels of support from factions and foreign powers - ensuring high replay value. Triumph of Fascism will also include a strategic will dynamic with enough fog of war and unpredictability to provide for a tension filled game ending. And, given the SCW's place in the march towards WWII, there will be a "Progression to European War" mechanism creating a variable game ending.
The game will also include air and naval forces at an abstract level, but contains a few levers and dials that players can manipulate to explore the impact that these military components had on the conflict.
Finally, ToF will include a short pregame permitting players to begin the conflict on terms most favorable to their side. The short game will establish initial deployments, outcome initial revolts in various cities, support levels from camps (each side is to split into the various political factions supporting them) and foreign powers, strategic will, etc. There will be a historical setup for those wishing to skip the pregame.
ToF is currently in playtesting.
Most recent release date estimate from the designer (August 2009) is that the game may be ready to go to preorder by X-Mas 2009 and published in time for the gaming conventions during the summer of 2010.