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Automobile (2009)

Average Rating: 7.55/10
Board Game Rank: 100
Strategy Game Rank: 58
Information
Designer
Artist
Publisher
Year Published
2009
# of Players
3 − 5
User Suggested # of Players
Best with 5 players
Recommended with 3, 4, 5 players
(77 voters) [poll]
Playing Time
120 minutes
Mfg Suggested Ages
 
User Suggested Ages
12 and up
(20 voters) [poll]
Language Dependence
Some necessary text - easily memorized or small crib sheet
(30 voters) [poll]
Honors
Subdomain
(62 voters) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
Automobile
Alternate Names
汽车传奇 (汽車傳奇)
Website
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ObjectID: 39351
Description Edit | History

A 3-5 player game that bears a modern setting when compared to most of Wallace’s releases. Players are competing in the U.S. auto industry in the early 20th century, purchasing factories that turn out low-, medium- and high-valued vehicles, starting with the 1893 Duryea and moving through history from there.

Each player knows a portion of the market demand each round and must make his purchasing and manufacturing decisions based on the information. Players can fund distributors across the country, but if they don’t supply distributors with vehicles to sell, they go bankrupt, taking your investment with them. Alternatively, players can drop the prices on their cars to move their market share, or even temporarily improve sales rates at the cost of research. Special action spaces are available that give a player a one-turn special ability with the actions provided by Ford, Durant, Kettering, and others some what related to their actual business history.

As newer models make their way onto the market, they sell at the expense of the older models. Older factories give inefficiency cubes as time passes, encouraging you to keep pace with technology.

To get money, you need to build cars with your factories, but if you build more than there is demand theylose not only the money spend to make them, but gain inefficiency cubes that hurt them for the rest of the game. Whoever manages their car factories the best over this 120-150 minute game will win.

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Versions
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Automobile
Nick: 
Mayfair Games Edition
Publisher: Mayfair Games
Artist: Czarnè
Year: 2011
Product Code: MFG 4521
Size:  
English
Release Date:  
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Automobile
Nick: 
Polish first edition
Publisher: Phalanx Games Polska
Artist: 
Year: 2011
Size:  
Polish
Release Date:  
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Automobile
Nick: 
Dutch First Edition
Publisher: 999 Games
Artist: Czarnè
Year: 2010
Size:  
Dutch
Release Date:  Dec 2010
Released
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Automobile
Nick: 
German First Edition
Publisher: Lookout Games
Artist: Czarnè
Year: 2010
Size: 11.60 x 9.40 x 3.10 inches
German
Release Date:  
View
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Automobile
Nick: 
French First Edition
Publisher: IELLO
Artist: Czarnè
Year: 2010
Size: 11.60 x 9.40 x 3.10 inches
French
Release Date:  
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0 Automobile Demand Stickers
Two chit-sized hot / cold stickers to place on the extra black car tokens that came with the Mayfair version of the game. These tokens can be placed in the demand spaces to help remember which space gets the higher value token.
2011-09-28
3 Automobile Record
A simple page layout that facilitates recording a game of Automobile, say, if, you were the GM of a tournament, or if you like posting session reports.
2011-08-10
5 Cars produced chart
Automobile chart version 1.1. This chart provides a way to keep track of how many cars of each type are on the board. This update adds a 0 to both rows, making the chart more usable.
2011-07-20
13 Automobile Player Aids (Cards)
Player aids that fit ultra pro sleeves.
2011-06-28
0 Automobile: Regolamento in Italiano (Ed. TreeFrog)
Traduzione in Italiano del regolamento di Automobile (edizione TreeFrog). Layout originale a colori. Un ringraziamento speciale a renard per l'aiuto dato in fase di revisione.
2011-05-25
4 Stickers for markers
Stickers to help remember the powers of the character tiles and to differentiate the Advertisement and Discount markers.
2011-03-22
7 Japanese rulebook
PDF files of the rules in japanese language for Automobile.
2011-03-16
51 One Page Automobile - Version 2.0.doc
Everything you need to teach Automobile. Focuses on the Victory Conditions and the turn sequence plus highlights the causes and impacts of Loss Cubes. Based on the Treefrog version. A first-time player used this sheet to get to the semifinals at WBC 2010.
2010-09-24
21 Automobile spanish version with aproval from Martin Wallace
Version en castellano con permiso de Martin Wallace.
2010-09-04
4 Automobile Player Aid in Simplified Chinese
Player Aid in Simplified Chinses
2010-07-29
Statistics
Board Game Rank: 100
Strategy Game Rank: 58
Num Ratings: 2729
Average Rating: 7.55
Standard Deviation: 1.38
Num Views: 264935
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.5
Fans: 131
Personal Comments: 856
Users Owning: 2567
Users Wanting: 420
Users Trading: 36 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 2
Price History: View
Total Plays: 5425
Plays This Month: 54
Linked Items Relationship: Expansions for this Game
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