Originally published in 1997 as Arabana-Ikibiti by the designer's own publisher Bambus Spieleverlag, then reprinted by Funagain in the U.S., Kosmos' Kahuna – part of its Kosmos two-player series – is the best known implementation of this design.
In this simple two-player game, players use cards to place or remove bridges from a collection of islands. If you get the majority of bridges around an island, you place one of your marker stones on it and also remove any of your opponent's bridges to that island – which might cause them to lose a bridge majority on an adjacent island and lose a marker stone there. The Kosmos edition has excellent graphics and nice wooden pieces and plays very well.
Feuerteufel. Dutch website supporting live play and asynchronous play-by-web (but no notification emails). For non-Dutch speakers/readers, using Google Translate (e.g., with Google Chrome or with the Google Toolbar in Firefox, or even through translate.google.com) works pretty well!
I thought I'd share this tuckbox I made for the cards in "Kahuna".
I'm not a big fan of the insert that came with the Rio Grande version so I needed something to hold the cards in an empty game box. The tuckbox does however snugly fit into the insert's card slot, though I imagine that may depend on the thickness of the card stock you use to build it.
Tuckbox was generated using online software provided by Craig P. Forbes at http://www.cpforbes.net/tuckbox/.