In Cosmic Encounter, each player is the leader of an alien race. The object of the game is to establish colonies in other players' planetary systems. Players take turns trying to establish colonies. The winner(s) are the first player(s) to have five colonies on any planets outside his or her home system. A player does not need to have colonies in all of the systems, just colonies on five planets outside his or her home system. These colonies may all be in one system or scattered over multiple systems. The players must use force, cunning, and diplomacy to ensure their victory.
This is an updated version of the original Cosmic Encounter from 1977.
Since 1977, Cosmic Encounter (in its various forms and versions, but primarily keeping the same base gameplay) has won (or been nominated) for the following accolades:
2001 Spiel der Spiele Hit Games with Friends Winner.
Gives the base rules for the game, by phase, in a step-by-step manner. Designed so new players, after they are described the game, can use this sheet to walk themselves through the game's interactions. For 2008 Fantasy Flight Games edition.
A handy visual reference for deck composition, especially useful for newbies who have no idea what's most likely, or not, to pop up. This made a HUGE difference for new players I wanted to get hooked—and it worked!
Print out, trim it down and lay it lengthwise in your play area... and see that when that 40 is gone, it's gone, and he's probably playing an eight... or a six. Or is it a Negotiate?
Rather than dealing out flares, you can simply use this file to choose 2 random powers. If you want a specific assortment of powers, let me know and I can do that for you.