Trenk from Tausendschlag, son of a serf, wants to become a knight. So he walks to the town, accompanied by his little pig, and has some adventures.
In the game, the player rolls a die, and moves either Trenk or his piglet (or rises the flag). If he lands on some dragon baby teeth, he can solve a task to gain them. There are 3 kinds of tasks:
- He tries to memorize the details of the current four robbers. A small change is made, and he must recognize which robber was changed
- He has to hit something with the pea sling
- A card with a medieval detail is revealed. The player has to find that exact thing within the big detailed image in a short time (the card with the image contains a lot of background information, too)
A player wins when he has collected 7 baby dragon teeth. The game ends premature if the flag reaches the top of the flagpole.