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Board Game Entry

Bulge 20 (2009)

User Rating: 7.62 / 10 (17 Ratings)
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Popular Tags: wargame [+] status:watch [+] bookmark [+] Battle_of_the_Bulge [+] WWII [+] Western_Front [+] [View All]
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ObjectID: 41004
Information
Designed By
Art By
Published By
Year Published
2009
# of Players:
2 − 2
User Suggested # of Players
(Not best with any number)
Recommended with 2 players
(2 voters) [poll]
Playing Time
75 minutes
Mfg Suggested Ages
12 and up
User Suggested Ages
(no votes yet)
[poll]
Language Dependence
(no votes yet)
(0 voters) [poll]
Category
Mechanic
Primary Name
Bulge 20
Alternate Names
Expanded By
Families
Description Edit | History

Veteran game designer Joseph Miranda has designed scores of wargames, but he has always resisted "doing yet another ‘me too’ game" on The Battle of Bulge. That is why only now he has created something truly new for the wargaming hobby, his game design opus: Bulge 20: The Ardennes Offensive.

Introducing the Command Staff Series(TM) game engine, where a "Headquarters’ Perspective" of the campaign means players focus on strategy through staff planning using G-1 (Administration), G-2 (Intelligence), G-3 (Operations), and G-4 (Logistics) cards. On-map maneuvers and battle outcomes are not laborious mechanical exercises, but quickly resolved to provide "news from the front" that must be dealt with through proper planning and staff work.

"What I’ve learned playing Bulge 20 is that it’s the opposite of what most wargamers are used to. Usually, you learn a game by reading the rules, develop skills using its mechanics by pushing the pieces around, and coming to grips with how Zones of Control, Terrain Effects, Supply, the Combat Tables, etc. all work. You don’t really get to ‘think’ until after you mastered these tasks and you can finally start to really plan the game out. But Bulge 20 is just the opposite; you have to plan first and then execute; it’s a thinking game from the outset. It’s a very interesting and refreshing approach." -- Donald Lazov

In Bulge 20, the Allies don’t know which German strategic objective is being pursued. Allied intelligence work is required to ascertain the real German intentions so as not to overreact to the threat, because this time, the Germans can win if their staff can out think and outmaneuver the Allies’ staff!

Game Components:
> One 11” x 17” game map
> One 11” x 4.2” battle mat
> Two player aid screens and Order of Battle mats
> 48 Staff / Objective cards
> One 8-page, illustrated, color rules book
> 63 full-color, mounted, die-cut square and round game pieces
> A complete setup display sheet + Designers Notes

Time scale: Each Game Turn equals 3 days
Unit scale: Armies organized around Corps units (to provide "steps")

More Information Edit | History

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Statistics
Board Game Rank: 0
Num Ratings: 17
Average Rating: 7.62
Standard Deviation: 1.39
Num Views: 5611
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.3 moreinfo
Fans: 4
Personal Comments: 14
Users Owning: 55
Users Wanting: 27
Users Trading: 1 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 39
Plays This Month: 0
Linked Items Relationship: Expansions for this Game
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Rank 0
Num Ratings 2
Average Rating 8.50
Average Weight 2.00
Owned 15
Prev. Owned 0
For Trade 0
Wanted in Trade 5
Wishlist 3
Comments 2
Year Pub. 2009
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