This 18xx game takes the basic mechanics from Tresham's 1829, and adds several new elements. Players seek to make the most money by buying and selling stock in various rail companies located on a map of central United States. The board itself is actually a fairly abstract hexagonal system, with track tiles placed on top of the hexes. Players buy and sell stock in various share companies, whose actions are controlled by the majority stockholder. The stock manipulation aspect of the game is widely-regarded as one of the best. Plus each 18xx title adds new and different elements to the game.
This game features private companies with special money-making capabilities and sizeable map which encourages most (if not all) share companies to become profitable. A game is finished when the bank runs out of money, and the player with the greatest personal holdings wins.
1870_v5 Read Me
1870_v5 was written by SDAmoabite inspired by but quite different from the 1856 Moderator posted by marktav on July 16, 2009 who happens to be a friend as has given valuable input.
1870_v5 is an Excel Spread Sheet that utilizes macros (Visual Basic) to automate the rules and operations in the 1870 rule book. MACRO’s MUST BE ENABLED.
The moderator replaces all game pieces not directly related to the map: i.e. Tiles and stations. Game time can be greatly reduced. (I play solitaire ‘Algorithmic Revenue’ games in about an hour and fifteen minutes.)
Players input game actions through the use of forms.
The file is saved as a template so it starts exactly the same every time. As with all templates at the first “Save” a new file is created. The file is saved...
This Excel file is a powerful tool for tracking the financial status of all players and companies during a game of 1870. Much of the bookkeeping has been automated, allowing for quicker games. This is a vital tool for PBeM games. A brief "How to Use" document is also included.