Europe, 1347. A disaster is about to strike. The Black Death reaches Europe, and during the next 4-5 years, the population of Europe will be halved.
The players settle in the various regions of Europe, while the plague spreads throughout all of the continent. The players gain help from the various classes of the middle ages: the Peasants provide population growth, the wise Monks keep the rats away, the rich Merchants flee when the plague approaches, the warfare conducted by the Knights spreads the plague to new areas, the Witches control the spread through magic and witchcraft, whereas the Kings avoid the plague by staying in their fortified palaces. But the plague does not make any distinction: when the rats arrive, no one can feel safe.
When the plague withdraws and the game ends, the player with the highest surviving population wins.
Rattus is a medium-strategy game that takes place in the Dark Ages during the black plague. The players try to hold off the disease.
To do this they get help from farmers, magicians, knights, nobles, ... But nothing helps as long as the rats keep coming.
These are 2, dual sided, player aid cards for the base game of Rattus.
Card 1 has game setup on one side & game end details of the other.
Card 2 has steps detailing a player's actions on one side & an overview of the Class cards on the other.
Designed to be printed, dual sided, on A4 paper.
If you find this file helpful, please thumb it.
Includes the rules to all 48 characters (Base game, Pied Piper, Africanus, all Bonus, Mercatus, & Arabian Traders) arranged by class, as well as a handy setup guide and the game end exceptions. Formatted to fit in the Rattus box.
English. A one-page rules guide for use during game play. (I borrowed some of the ideas of username Ajax's Reference Sheet file and added some additional notes (and small amount of clipped graphics) just to help dress up the document.