Once again, it is time to assemble a party and delve into the dangers of the Tomb! Tomb: Cryptmaster is a stand-alone expansion to the 2008 game Tomb, a dungeon adventure game in which each player recruits a unique party and races to clear more of the dungeon than any other player. Tomb: Cryptmaster introduces two new boards, 80 new characters, 400 new cards, more spells, items, prayers, and tactics, and a new deck: the Cryptmaster deck, which contains cards you can use to terrorize your opponents when they foolishly enter a crypt with surprises you have prepared.
The game is playable on its own, or it can be used in conjunction with the original Tomb game. Featuring a revised and expanded rulebook, players may try new variations such as Overlords and Player vs. Player action. Other new features include Henchmen you can hire out to other parties for a share of their loot and hideous Curses you can use to torment other parties foolish enough to get in your way. As with the original game, Tomb: Cryptmaster includes a basic board, this one specially designed for normal or player vs. player action, and an advanced board designed to test the hardiest adventurer!
Recruit a party. Kill the monsters. Take their stuff.
At this time it appears that Tomb & Cryptmaster are being discontinued. I emailed the company for the pdf rules, and they didn't have it. I decided to scour my computer and found it. So it won't be lost to the world, here is the official Cryptmaster Rule book.
This file contains my version of the combined rules for Tomb and Tomb: Cryptmaster. The set should work whether you have both games or only one of them. Simply ignore references to rules for the game you don't have.
Text heavy for ease of use. For specific examples refer back to the original rules.
I pulled these rules together from many sources and have tried to hew to the spirit as well as the letter of the rules. Any changes which resulted from my choice/input are indicated as such. Any mistakes in interpretation are solely my own.
Please post any corrections/suggestions/questions in the comments section.
A rule summary of Tomb Cryptmaster using my house rules. My rule changes are simple, as they mostly remove the "fat" from T:CM to have less book keeping. Pariahs are removed, curses are removed, and the battle actions no longer go in seating order.
This is a list of all 84 characters found in [thing=43320][/thing], and their associated statistics & abilities. One tab is an alpha list, the other is grouped by class.
Brynnigan - Attack is 3 (not 2)
Douglas Hammerfall - Holiness is 5 (originally missing)
Duchess Halissa - Holiness is 2 (not 5)
Edge - Magic is 0 (not 2)
Isaric Imp - Modified to Pariah (as per forum)
Mozbach The Devious - Red Magic is 2 (not 3)